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/AliOS-Things-master/components/lwip/lwip2.0.0/netif/ppp/
A Dfsm.c145 if( f->callbacks->down ) in fsm_lowerdown()
146 (*f->callbacks->down)(f); in fsm_lowerdown()
205 else if( f->callbacks->down ) in terminate_layer()
406 if( f->callbacks->down ) in fsm_rconfreq()
407 (*f->callbacks->down)(f); /* Inform upper layers */ in fsm_rconfreq()
501 if (f->callbacks->down) in fsm_rconfack()
502 (*f->callbacks->down)(f); /* Inform upper layers */ in fsm_rconfack()
566 if (f->callbacks->down) in fsm_rconfnakrej()
567 (*f->callbacks->down)(f); /* Inform upper layers */ in fsm_rconfnakrej()
596 if (f->callbacks->down) in fsm_rtermreq()
[all …]
A DPPPD_FOLLOWUP135 2012-05-20 - pppd: Notify IPv6 up/down as we do for IPv4
329 2014-03-09 - pppol2tp: Connect up/down events to notifiers and add IPv6 ones
/AliOS-Things-master/components/SDL2/src/core/linux/
A DSDL_evdev_kbd.h29 extern void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down);
A DSDL_evdev_kbd.c758 SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *kbd, unsigned int keycode, int down) in SDL_EVDEV_kbd_keycode() argument
769 kbd->rep = (down == 2); in SDL_EVDEV_kbd_keycode()
790 if (down) { in SDL_EVDEV_kbd_keycode()
808 (*k_handler[type])(kbd, keysym & 0xff, !down); in SDL_EVDEV_kbd_keycode()
831 SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down) in SDL_EVDEV_kbd_keycode() argument
/AliOS-Things-master/components/SDL2/src/events/
A DSDL_touch.c243 SDL_bool down, float x, float y, float pressure) in SDL_SendTouch() argument
263 if (down) { in SDL_SendTouch()
280 if (down) { in SDL_SendTouch()
304 if (down) { in SDL_SendTouch()
A DSDL_touch_c.h48 SDL_bool down, float x, float y, float pressure);
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/enc/
A Dpredictor_enc.c103 static int MaxDiffAroundPixel(uint32_t current, uint32_t up, uint32_t down, in MaxDiffAroundPixel() argument
106 const int diff_down = MaxDiffBetweenPixels(current, down); in MaxDiffAroundPixel()
122 uint32_t current, up, down, left, right; in MaxDiffsForRow() local
134 down = argb[stride + x]; in MaxDiffsForRow()
140 down = AddGreenToBlueAndRed(down); in MaxDiffsForRow()
143 max_diffs[x] = MaxDiffAroundPixel(current, up, down, left, right); in MaxDiffsForRow()
/AliOS-Things-master/hardware/chip/haas1000/drivers/net/lwip/src/include/netif/ppp/
A Dfsm.h111 void (*down) /* Called when fsm leaves PPP_FSM_OPENED state */ member
/AliOS-Things-master/components/lwip/lwip2.0.0/include/netif/ppp/
A Dfsm.h111 void (*down) /* Called when fsm leaves PPP_FSM_OPENED state */ member
/AliOS-Things-master/components/SDL2/docs/
A DREADME-gesture.md5 …ger cannot go down in the middle of a gesture). The path of a gesture is considered the path from …
A DREADME-touch.md24 * event.tfinger.fingerId - the Id of the finger which just went down.
58 SDL_GetNumTouchFingers(touchID) may be used to get the number of fingers currently down on the devi…
A DREADME-winrt.md272 3. in the drop-down box next to "Configuration", choose, "All Configurations"
273 4. in the drop-down box next to "Platform", choose, "All Platforms"
310 4. in the drop-down box next to "Configuration", choose, "All Configurations"
311 5. in the drop-down box next to "Platform", choose, "All Platforms"
422 the drop-down menu in Visual C++'s toolbar that says, "Local Machine". Expand
452 2. from Visual C++'s toolbar, find a drop-down menu that says, "Win32". Click
A DREADME-dynapi.md122 encourage you not to do that. However, on heavily locked down platforms like
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_WM.c55 DrawTriangle(IDirectFBSurface * s, int down, int x, int y, int w) in DrawTriangle() argument
60 if (down) { in DrawTriangle()
/AliOS-Things-master/hardware/chip/rtl872xd/tools/AmebaZ/Image_Tool/
A DChangeLog.txt25 20180727 v2.2.6 Add H/W power down enable function for AmebaD.
/AliOS-Things-master/hardware/chip/rtl872xd/release/write_flash_gui/
A DChangeLog.txt25 20180727 v2.2.6 Add H/W power down enable function for AmebaD.
/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/experimental/examples/unity/TensorFlowLitePlugin/ProjectSettings/
A DInputManager.asset28 negativeButton: down
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/projects/vstudio/
A DREADME.txt63 problems that you can't track down.)
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoaevents.m86 // processes (such as CEF) that are passed down to NSApp.
501 // Pass events down to SDLApplication to be handled in sendEvent:
/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/third_party/ruy/ruy/profiler/
A DREADME.md129 call-stack-sampling profilers. For example, break down a profile where much
/AliOS-Things-master/solutions/tflite_micro_speech_demo/micro_speech/train/
A DREADME.md17 down
/AliOS-Things-master/components/SDL2/src/image/external/jpeg-9b/
A Dwizard.txt19 as examples in the JPEG standard) and scales them up or down according to
/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitviewcontroller.m433 /* If character uses shift, press shift down */
A DSDL_uikitwindow.m443 …/* Don't allow upside-down orientation on phones, so answering calls is in the natural orientation…
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/doc/
A Dalgorithm.txt131 Here is an example, scaled down:

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