Searched refs:drawstates (Results 1 – 3 of 3) sorted by relevance
38 DrawState *drawstates; variable143 Draw(&drawstates[i]); in loop()173 drawstates = SDL_stack_alloc(DrawState, state->num_windows); in main()175 DrawState *drawstate = &drawstates[i]; in main()210 SDL_stack_free(drawstates); in main()
36 DrawState *drawstates; variable153 Draw(&drawstates[i]); in loop()183 drawstates = SDL_stack_alloc(DrawState, state->num_windows); in main()185 DrawState *drawstate = &drawstates[i]; in main()219 SDL_stack_free(drawstates); in main()
36 DrawState *drawstates; variable239 if (!DrawComposite(&drawstates[i])) done = 1; in loop()241 if (!Draw(&drawstates[i])) done = 1; in loop()288 drawstates = SDL_stack_alloc(DrawState, state->num_windows); in main()290 DrawState *drawstate = &drawstates[i]; in main()329 SDL_stack_free(drawstates); in main()
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