/AliOS-Things-master/components/SDL2/src/haptic/ |
A D | SDL_haptic.c | 357 if (haptic->effects[i].hweffect != NULL) { in SDL_HapticClose() 493 if (haptic->effects[i].hweffect == NULL) { in SDL_HapticNewEffect() 496 if (SDL_SYS_HapticNewEffect(haptic, &haptic->effects[i], effect) in SDL_HapticNewEffect() 501 SDL_memcpy(&haptic->effects[i].effect, effect, in SDL_HapticNewEffect() 535 if (data->type != haptic->effects[effect].effect.type) { in SDL_HapticUpdateEffect() 540 if (SDL_SYS_HapticUpdateEffect(haptic, &haptic->effects[effect], data) < in SDL_HapticUpdateEffect() 545 SDL_memcpy(&haptic->effects[effect].effect, data, in SDL_HapticUpdateEffect() 581 if (SDL_SYS_HapticStopEffect(haptic, &haptic->effects[effect]) < 0) { in SDL_HapticStopEffect() 599 if (haptic->effects[effect].hweffect == NULL) { in SDL_HapticDestroyEffect() 603 SDL_SYS_HapticDestroyEffect(haptic, &haptic->effects[effect]); in SDL_HapticDestroyEffect() [all …]
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A D | SDL_syshaptic.h | 43 struct haptic_effect *effects; /* Allocated effects */ member
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/AliOS-Things-master/components/SDL2/src/haptic/windows/ |
A D | SDL_xinputhaptic.c | 179 haptic->effects = (struct haptic_effect *) in SDL_XINPUT_HapticOpenFromUserIndex() 181 if (haptic->effects == NULL) { in SDL_XINPUT_HapticOpenFromUserIndex() 185 SDL_memset(haptic->effects, 0, in SDL_XINPUT_HapticOpenFromUserIndex() 190 SDL_free(haptic->effects); in SDL_XINPUT_HapticOpenFromUserIndex() 191 haptic->effects = NULL; in SDL_XINPUT_HapticOpenFromUserIndex() 201 SDL_free(haptic->effects); in SDL_XINPUT_HapticOpenFromUserIndex() 203 haptic->effects = NULL; in SDL_XINPUT_HapticOpenFromUserIndex() 212 SDL_free(haptic->effects); in SDL_XINPUT_HapticOpenFromUserIndex() 214 haptic->effects = NULL; in SDL_XINPUT_HapticOpenFromUserIndex()
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A D | SDL_windowshaptic.c | 234 SDL_free(haptic->effects); in SDL_SYS_HapticClose() 235 haptic->effects = NULL; in SDL_SYS_HapticClose()
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A D | SDL_dinputhaptic.c | 399 haptic->effects = (struct haptic_effect *) in SDL_DINPUT_HapticOpenFromDevice() 401 if (haptic->effects == NULL) { in SDL_DINPUT_HapticOpenFromDevice() 406 SDL_memset(haptic->effects, 0, in SDL_DINPUT_HapticOpenFromDevice()
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/AliOS-Things-master/components/SDL2/src/joystick/hidapi/ |
A D | SDL_hidapi_ps4.c | 186 SetLedsForPlayerIndex(DS4EffectsState_t *effects, int player_index) in SetLedsForPlayerIndex() argument 207 effects->ucLedRed = colors[player_index][0]; in SetLedsForPlayerIndex() 208 effects->ucLedGreen = colors[player_index][1]; in SetLedsForPlayerIndex() 209 effects->ucLedBlue = colors[player_index][2]; in SetLedsForPlayerIndex() 306 DS4EffectsState_t *effects; in HIDAPI_DriverPS4_RumbleJoystick() local 331 effects = (DS4EffectsState_t *)&data[offset]; in HIDAPI_DriverPS4_RumbleJoystick() 333 effects->ucRumbleLeft = (low_frequency_rumble >> 8); in HIDAPI_DriverPS4_RumbleJoystick() 334 effects->ucRumbleRight = (high_frequency_rumble >> 8); in HIDAPI_DriverPS4_RumbleJoystick() 337 SetLedsForPlayerIndex(effects, ctx->player_index); in HIDAPI_DriverPS4_RumbleJoystick()
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/AliOS-Things-master/components/SDL2/src/haptic/android/ |
A D | SDL_syshaptic.c | 128 …haptic->effects = (struct haptic_effect *)SDL_malloc (sizeof (struct haptic_effect) * haptic->neff… in OpenHaptic() 129 if (haptic->effects == NULL) { in OpenHaptic() 133 SDL_memset(haptic->effects, 0, sizeof (struct haptic_effect) * haptic->neffects); in OpenHaptic()
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/AliOS-Things-master/components/SDL2/src/gfx/ |
A D | SDL_gfx.pc.in | 7 Description: drawing and graphical effects extension for SDL
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A D | depcomp | 39 as side-effects.
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A D | README | 58 even for some realtime effects if the CPU is good or bitmaps small.
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/AliOS-Things-master/components/SDL2/src/haptic/linux/ |
A D | SDL_syshaptic.c | 423 haptic->effects = (struct haptic_effect *) in SDL_SYS_HapticOpenFromFD() 425 if (haptic->effects == NULL) { in SDL_SYS_HapticOpenFromFD() 430 SDL_memset(haptic->effects, 0, in SDL_SYS_HapticOpenFromFD() 603 SDL_free(haptic->effects); in SDL_SYS_HapticClose() 604 haptic->effects = NULL; in SDL_SYS_HapticClose() 1174 if (haptic->effects[i].hweffect != NULL) { in SDL_SYS_HapticStopAll() 1175 ret = SDL_SYS_HapticStopEffect(haptic, &haptic->effects[i]); in SDL_SYS_HapticStopAll()
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/AliOS-Things-master/components/SDL2/src/haptic/darwin/ |
A D | SDL_syshaptic.c | 537 haptic->effects = (struct haptic_effect *) in SDL_SYS_HapticOpenFromService() 539 if (haptic->effects == NULL) { in SDL_SYS_HapticOpenFromService() 544 SDL_memset(haptic->effects, 0, in SDL_SYS_HapticOpenFromService() 671 SDL_free(haptic->effects); in SDL_SYS_HapticClose() 672 haptic->effects = NULL; in SDL_SYS_HapticClose()
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/AliOS-Things-master/components/SDL2/src/image/ |
A D | depcomp | 38 as side-effects.
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/AliOS-Things-master/components/SDL2/src/image/external/jpeg-9b/ |
A D | depcomp | 38 as side-effects.
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A D | usage.txt | 128 amusing Cubist effects. (Note: quality values below about 25 generate 2-byte
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A D | libjpeg.txt | 1984 allowed to "fall behind". You can achieve several different effects by
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/ |
A D | depcomp | 38 as side-effects.
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/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/config/ |
A D | depcomp | 38 as side-effects.
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/AliOS-Things-master/components/littlevgl/ |
A D | README.md | 24 …n embedded systems with easy-to-use graphical elements, beautiful visual effects and low memory fo… 58 * **Single frame buffer** operation even with advances graphical effects
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/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/doc/ |
A D | rfc1952.txt | 521 severe effects and be difficult to correct. Uncompressed text, on
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A D | rfc1951.txt | 873 severe effects and be difficult to correct. Uncompressed text, on
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/AliOS-Things-master/components/freetype/src/gxvalid/ |
A D | README | 203 no harmful effects due to `officially broken' fonts are observed by
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/AliOS-Things-master/components/amp/engine/quickjs_engine/quickjs/doc/ |
A D | jsbignum.texi | 143 read@footnote{The rationale is to avoid side effects for the built-in
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/scripts/ |
A D | pnglibconf.dfa | 725 # chosen to minimize the effects of DoS attacks based on using very large
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/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/ |
A D | ChangeLog | 4354 issues and side-effects are sorted out 4939 effects.
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