/AliOS-Things-master/components/py_engine/framework/ |
A D | speech_utils.py | 84 factor = 0 100 factor = math.pow(10000,i) 101 if target < factor: 104 subTarget = int(target / factor) 105 target %= factor 123 factor = math.pow(10, depth) 126 …if (hundredMillionExist == True and tenThousandExist == True and depth > 0 and subTarget < factor): 128 elif (subTarget < factor): 132 slot = int(subNumber / factor) 133 subNumber %= factor
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/AliOS-Things-master/components/SDL2/src/gfx/Test/ |
A D | TestRotozoom.c | 462 int factor; in AccuracyTest2() local 467 for (factor = 2; factor < 64; factor += 1) in AccuracyTest2() 474 neww = picture->w * factor; in AccuracyTest2() 475 newh = picture->h * factor; in AccuracyTest2() 478 zoomed1 = zoomSurface(picture, (float)factor, (float)factor, 0); in AccuracyTest2() 479 zoomed2 = zoomSurface(picture, (float)factor, (float)factor, 1); in AccuracyTest2() 480 zoomed3 = zoomSurface(picture, (float)factor, -(float)factor, 1); in AccuracyTest2() 481 zoomed4 = zoomSurface(picture, -(float)factor, (float)factor, 1); in AccuracyTest2()
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/AliOS-Things-master/components/uvoice/application/comb/ |
A D | comb.c | 92 int factor = 0; in add_amount() local 127 factor = pow(10000, i); in add_amount() 128 if (target < factor) in add_amount() 131 sub_target = (int)(target / factor); in add_amount() 133 target %= factor; in add_amount() 151 factor = pow(10, depth); in add_amount() 155 … } else if (hundred_million_exist && ten_thousand_exist && (depth > 0) && sub_target < factor) { in add_amount() 157 } else if (sub_target < factor) { in add_amount() 161 slot = (int)(sub_number / factor); in add_amount() 162 sub_number %= factor; in add_amount()
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/AliOS-Things-master/components/freetype/src/type1/ |
A D | t1load.c | 387 FT_Fixed factor; in T1_Set_MM_Blend() local 391 factor = coords[m]; in T1_Set_MM_Blend() 392 if ( factor < 0 ) in T1_Set_MM_Blend() 393 factor = 0; in T1_Set_MM_Blend() 394 if ( factor > 0x10000L ) in T1_Set_MM_Blend() 395 factor = 0x10000L; in T1_Set_MM_Blend() 398 factor = 0x10000L - factor; in T1_Set_MM_Blend() 400 result = FT_MulFix( result, factor ); in T1_Set_MM_Blend()
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/AliOS-Things-master/components/py_engine/engine/py/ |
A D | grammar.h | 263 DEF_RULE(term, c(term), list, rule(factor), rule(term_op)) 265 DEF_RULE_NC(factor, or(2), rule(factor_2), rule(power)) 266 DEF_RULE(factor_2, c(factor_2), and_ident(2), rule(factor_op), rule(factor)) 277 DEF_RULE_NC(power_dbl_star, and_ident(2), tok(OP_DBL_STAR), rule(factor))
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/extras/ |
A D | get_disto.c | 61 const uint32_t factor = (max > 0) ? (255u << 16) / max : 0; in RescalePlane() local 66 const uint32_t diff = (ptr[x] * factor + (1 << 15)) >> 16; in RescalePlane()
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/AliOS-Things-master/components/SDL2/src/video/wayland/ |
A D | SDL_waylandvideo.c | 274 int32_t factor) in display_handle_scale() argument 277 ((SDL_WaylandOutputData*)display->driverdata)->scale_factor = factor; in display_handle_scale()
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A D | SDL_waylandwindow.c | 377 …float factor = ((SDL_WaylandOutputData*)(wl_output_get_user_data(window->outputs[i])))->scale_fact… in update_scale_factor() local 378 if (factor > new_factor) { in update_scale_factor() 379 new_factor = factor; in update_scale_factor()
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/AliOS-Things-master/components/amp/engine/quickjs_engine/quickjs/tests/ |
A D | test_qjscalc.js | 101 a = Integer.factor((2^89-1)*2^3*11*13^2*1009);
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/AliOS-Things-master/components/SDL2/src/video/uikit/ |
A D | SDL_uikitmetalview.m | 84 /* Set the scale to the natural scale factor of the screen - then
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A D | SDL_uikitopengles.m | 170 /* Set the scale to the natural scale factor of the screen - the
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/ |
A D | README | 212 which will convert the input file to a WebP file using a quality factor of 80 232 -q <float> ............. quality factor (0:small..100:big), default=75 493 -q <float> ............. quality factor (0:small..100:big) 566 is the quality factor. 579 Of course in this case, no quality factor is needed since the compression
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/AliOS-Things-master/components/SDL2/src/image/external/jpeg-9b/ |
A D | usage.txt | 97 -scale M/N Scale the output image by a factor M/N. Currently 194 components are quantized further by a factor of 2 251 factor of 10 to 50 gets rid of dithering patterns in the input file, resulting 253 factor will visibly blur the image, however. 304 -scale M/N Scale the output image by a factor M/N. Currently 591 -scale M/N Scale the output image by a factor M/N.
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/AliOS-Things-master/components/SDL2/src/gfx/ |
A D | ChangeLog | 267 * New alpha blending code for factor 4 speedups if a<255 on all functions. 305 resulting in a much faster performance (factor 5 to 20) for non transparent pixels.
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/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/third_party/ruy/ruy/profiler/ |
A D | README.md | 134 software engineers profiling often, and a key factor limiting that in practice
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/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_glfuncs.h | 232 SDL_PROC_UNUSED(void, glLineStipple, (GLint factor, GLushort pattern)) 301 SDL_PROC_UNUSED(void, glPolygonOffset, (GLfloat factor, GLfloat units))
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A D | SDL_render_gl.c | 325 static GLenum GetBlendFunc(SDL_BlendFactor factor) in GetBlendFunc() argument 327 switch (factor) { in GetBlendFunc()
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/AliOS-Things-master/components/SDL2/src/render/opengles/ |
A D | SDL_render_gles.c | 234 static GLenum GetBlendFunc(SDL_BlendFactor factor) in GetBlendFunc() argument 236 switch (factor) { in GetBlendFunc()
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/AliOS-Things-master/components/SDL2/src/video/khronos/GLES2/ |
A D | gl2.h | 474 typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); 617 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
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/AliOS-Things-master/components/amp/engine/quickjs_engine/quickjs/ |
A D | qjscalc.js | 295 factor(n) { 2392 var factor = Integer.factor; variable
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_opengles2_gl2.h | 564 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
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A D | SDL_opengl_glext.h | 5115 GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor); 10697 typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); 10699 GLAPI void APIENTRY glFrameZoomSGIX (GLint factor); 11016 GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor); 11017 GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor); 11018 GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor); 11019 GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor); 11020 GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor); 11021 GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor); 11022 GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor); [all …]
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/AliOS-Things-master/components/SDL2/src/render/direct3d/ |
A D | SDL_render_d3d.c | 348 static D3DBLEND GetBlendFunc(SDL_BlendFactor factor) in GetBlendFunc() argument 350 switch (factor) { in GetBlendFunc()
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/AliOS-Things-master/components/ble_host/script/Kconfiglib-10.21.0/ |
A D | kconfiglib.py | 2962 factor = self._parse_factor(transform_m) 2967 return factor \ 2969 (AND, factor, self._parse_and_expr(transform_m))
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/AliOS-Things-master/components/ble_mesh/script/Kconfiglib-10.21.0/ |
A D | kconfiglib.py | 2962 factor = self._parse_factor(transform_m) 2967 return factor \ 2969 (AND, factor, self._parse_and_expr(transform_m))
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