Searched refs:final_rect (Results 1 – 1 of 1) sorted by relevance
360 tmp_rect.w = final_rect->w; in SW_RenderCopyEx()361 tmp_rect.h = final_rect->h; in SW_RenderCopyEx()393 …if (!(srcrect->w == final_rect->w && srcrect->h == final_rect->h && srcrect->x == 0 && srcrect->y … in SW_RenderCopyEx()418 mask = SDL_CreateRGBSurface(0, final_rect->w, final_rect->h, 32, in SW_RenderCopyEx()432 src_scaled = SDL_CreateRGBSurface(0, final_rect->w, final_rect->h, 32, in SW_RenderCopyEx()469 px = final_rect->x - abscenterx; in SW_RenderCopyEx()470 py = final_rect->y - abscentery; in SW_RenderCopyEx()475 px = final_rect->x + final_rect->w - abscenterx; in SW_RenderCopyEx()482 py = final_rect->y + final_rect->h - abscentery; in SW_RenderCopyEx()487 px = final_rect->x + final_rect->w - abscenterx; in SW_RenderCopyEx()[all …]
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