Searched refs:finger_touching (Results 1 – 1 of 1) sorted by relevance
39 static SDL_bool finger_touching = SDL_FALSE; variable264 if (finger_touching == SDL_FALSE) { in SDL_SendTouch()275 … if (finger_touching == SDL_TRUE && track_touchid == id && track_fingerid == fingerid) { in SDL_SendTouch()281 if (finger_touching == SDL_FALSE) { in SDL_SendTouch()282 finger_touching = SDL_TRUE; in SDL_SendTouch()287 … if (finger_touching == SDL_TRUE && track_touchid == id && track_fingerid == fingerid) { in SDL_SendTouch()288 finger_touching = SDL_FALSE; in SDL_SendTouch()378 … if (finger_touching == SDL_TRUE && track_touchid == id && track_fingerid == fingerid) { in SDL_SendTouchMotion()
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