Searched refs:fingers (Results 1 – 5 of 5) sorted by relevance
127 return touch->fingers[index]; in SDL_GetFinger()151 return touch->fingers[index]; in SDL_GetTouchFinger()188 SDL_touchDevices[index]->fingers = NULL; in SDL_AddTouch()204 …new_fingers = (SDL_Finger **)SDL_realloc(touch->fingers, (touch->max_fingers+1)*sizeof(*touch->fin… in SDL_AddFinger()208 touch->fingers = new_fingers; in SDL_AddFinger()210 if (!touch->fingers[touch->max_fingers]) { in SDL_AddFinger()235 temp = touch->fingers[index]; in SDL_DelFinger()236 touch->fingers[index] = touch->fingers[touch->num_fingers]; in SDL_DelFinger()237 touch->fingers[touch->num_fingers] = temp; in SDL_DelFinger()452 SDL_free(touch->fingers[i]); in SDL_DelTouch()[all …]
33 SDL_Finger** fingers; member
5 …formed with any number of fingers (the centroid of the fingers must follow the path of the gesture…28 * event.dgesture.numFingers - the number of fingers used to draw the stroke.60 * event.mgesture.dTheta - the amount that the fingers rotated during this motion.61 * event.mgesture.dDist - the amount that the fingers pinched during this motion.62 * event.mgesture.numFingers - the number of fingers used in the gesture.
58 SDL_GetNumTouchFingers(touchID) may be used to get the number of fingers currently down on the devi…60 … reason to access SDL_Finger is to query the fingers outside the event. In most cases accessing th…
5 2#105#Headline="Old fart squeezing two fingers."26 2#25#Keyword="fingers"
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