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Searched refs:fingers (Results 1 – 5 of 5) sorted by relevance

/AliOS-Things-master/components/SDL2/src/events/
A DSDL_touch.c127 return touch->fingers[index]; in SDL_GetFinger()
151 return touch->fingers[index]; in SDL_GetTouchFinger()
188 SDL_touchDevices[index]->fingers = NULL; in SDL_AddTouch()
204 …new_fingers = (SDL_Finger **)SDL_realloc(touch->fingers, (touch->max_fingers+1)*sizeof(*touch->fin… in SDL_AddFinger()
208 touch->fingers = new_fingers; in SDL_AddFinger()
210 if (!touch->fingers[touch->max_fingers]) { in SDL_AddFinger()
235 temp = touch->fingers[index]; in SDL_DelFinger()
236 touch->fingers[index] = touch->fingers[touch->num_fingers]; in SDL_DelFinger()
237 touch->fingers[touch->num_fingers] = temp; in SDL_DelFinger()
452 SDL_free(touch->fingers[i]); in SDL_DelTouch()
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A DSDL_touch_c.h33 SDL_Finger** fingers; member
/AliOS-Things-master/components/SDL2/docs/
A DREADME-gesture.md5 …formed with any number of fingers (the centroid of the fingers must follow the path of the gesture…
28 * event.dgesture.numFingers - the number of fingers used to draw the stroke.
60 * event.mgesture.dTheta - the amount that the fingers rotated during this motion.
61 * event.mgesture.dDist - the amount that the fingers pinched during this motion.
62 * event.mgesture.numFingers - the number of fingers used in the gesture.
A DREADME-touch.md58 SDL_GetNumTouchFingers(touchID) may be used to get the number of fingers currently down on the devi…
60 … reason to access SDL_Finger is to query the fingers outside the event. In most cases accessing th…
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/contrib/iptcutil/
A Dtest.txt5 2#105#Headline="Old fart squeezing two fingers."
26 2#25#Keyword="fingers"

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