Searched refs:first_run (Results 1 – 2 of 2) sorted by relevance
1098 SDL_bool first_run; member1291 retval->first_run = SDL_TRUE; in SDL_NewAudioStream()1398 paddingbytes = stream->first_run ? 0 : neededpaddingbytes; in SDL_AudioStreamPutInternal()1399 stream->first_run = SDL_FALSE; in SDL_AudioStreamPutInternal()1588 const SDL_bool first_run = stream->first_run; in SDL_AudioStreamFlush() local1591 if (!first_run) in SDL_AudioStreamFlush()1618 stream->first_run = SDL_TRUE; in SDL_AudioStreamFlush()1661 stream->first_run = SDL_TRUE; in SDL_AudioStreamClear()
452 bool first_run = true; in line_draw_skew() local466 if(i != 0 && pattern[i].x != pattern[i - 1].x && !first_run) { in line_draw_skew()481 first_run = false; in line_draw_skew()496 if(i != 0 && pattern[i].x != pattern[i - 1].x && !first_run) { in line_draw_skew()525 if(i != 0 && pattern[i].y != pattern[i - 1].y && !first_run) { in line_draw_skew()540 first_run = false; in line_draw_skew()557 if(i != 0 && pattern[i].y != pattern[i - 1].y && !first_run) { in line_draw_skew()
Completed in 7 milliseconds