Searched refs:floorf (Results 1 – 10 of 10) sorted by relevance
50 if(floorf(x)==x&&x<=(float)0.0)
58 if(floorf(x)==x&&x<=(float)0.0) {
128 z = floorf(y);131 y = (float)2.0*(y - floorf(y)); /* y = |x| mod 2.0 */
104 z -= (float)8.0*floorf(z*(float)0.125); /* trim off integer >= 8 */
784 float floorf(float x) in floorf() function
30 #define AE_FLOOR(x) (floorf(x))
37 #define floorf SDL_floorf macro
871 z->dx = (int)(-floorf(NSVG__FIX * -dxdy)); in nsvg__addActive()873 z->dx = (int)floorf(NSVG__FIX * dxdy); in nsvg__addActive()874 z->x = (int)floorf(NSVG__FIX * (e->x0 + dxdy * (startPoint - e->y0))); in nsvg__addActive()
257 return floorf(x); in SDL_floorf()
772 copysign copysignf cos cosf exp expf fabs fabsf floor floorf fmod fmodf830 exp expf fabs fabsf floor floorf fmod fmodf log logf log10 log10f
Completed in 22 milliseconds