Searched refs:focusWindow (Results 1 – 2 of 2) sorted by relevance
513 SDL_Window *focusWindow; in mouse_getMouseFocus() local516 focusWindow = SDL_GetMouseFocus(); in mouse_getMouseFocus()534 focusWindow = SDL_GetMouseFocus(); in mouse_getMouseFocus()536 SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL"); in mouse_getMouseFocus()537 SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window"); in mouse_getMouseFocus()553 focusWindow = SDL_GetMouseFocus(); in mouse_getMouseFocus()555 SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL"); in mouse_getMouseFocus()
792 SDL_Window *focusWindow = SDL_GetKeyboardFocus(); local816 if (enabled && focusWindow) {820 SDL_SetMouseFocus(focusWindow);821 SDL_WarpMouseInWindow(focusWindow, focusWindow->w/2, focusWindow->h/2);854 SDL_Window *focusWindow; local861 focusWindow = SDL_GetKeyboardFocus();863 isCaptured = focusWindow && (focusWindow->flags & SDL_WINDOW_MOUSE_CAPTURE);869 if (!focusWindow) {871 } else if (mouse->CaptureMouse(focusWindow) == -1) {874 focusWindow->flags |= SDL_WINDOW_MOUSE_CAPTURE;[all …]
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