/AliOS-Things-master/components/oss/src/utils/ |
A D | FileSystemUtils.cc | 55 sub.reserve(folder.size()); in CreateDirectory() 56 for (auto it = folder.begin(); it != folder.end(); ++it) { in CreateDirectory() 73 if (folder[folder.length() - 1] != PATH_DELIMITER && folder[folder.length() - 1] != '/') { in IsDirectoryExist() 74 folder += PATH_DELIMITER; in IsDirectoryExist() 76 return !oss_access(folder.c_str()); in IsDirectoryExist() 81 return !oss_rmdir(folder.c_str()); in RemoveDirectory() 135 sub.reserve(folder.size()); in CreateDirectory() 136 for (auto it = folder.begin(); it != folder.end(); ++it) { in CreateDirectory() 153 if (folder[folder.length() - 1] != WPATH_DELIMITER && folder[folder.length() - 1] != '/') { in IsDirectoryExist() 154 folder += WPATH_DELIMITER; in IsDirectoryExist() [all …]
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A D | FileSystemUtils.h | 26 bool CreateDirectory(const std::string &folder); 27 bool RemoveDirectory(const std::string &folder); 31 bool IsDirectoryExist(std::string folder); 37 bool CreateDirectory(const std::wstring& folder); 38 bool RemoveDirectory(const std::wstring& folder); 42 bool IsDirectoryExist(std::wstring folder);
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/AliOS-Things-master/components/SDL2/build-scripts/ |
A D | androidbuild.sh | 77 for folder in "${APPARR[@]}" 79 mkdir -p $folder 80 cd $folder 83 ACTIVITY="${folder}Activity"
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/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/experimental/tensorboard/ |
A D | README.md | 1 This folder contains basic modules to support TFLite plugin for TensorBoard.
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/AliOS-Things-master/components/SDL2/src/image/external/jpeg-9b/ |
A D | makeproj.mac | 24 choose folder with prompt ">>> Select IJG source folder <<<" 27 choose folder with prompt ">>> Select MetroWerks folder <<<" 34 duplicate {file "jconfig.mac" of folder ijg_folder} 35 select file "jconfig.mac copy" of folder ijg_folder
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/AliOS-Things-master/components/lwip/lwip2.0.0/netif/ppp/polarssl/ |
A D | README | 4 This folder contains some files fetched from the latest BSD release of
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/AliOS-Things-master/components/SDL2/src/video/kmsdrm/ |
A D | SDL_kmsdrmvideo.c | 87 DIR *folder; in get_dricount() local 102 folder = opendir(KMSDRM_DRI_PATH); in get_dricount() 103 if (folder) { in get_dricount() 104 while ((res = readdir(folder))) { in get_dricount() 110 closedir(folder); in get_dricount()
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/AliOS-Things-master/hardware/chip/haas1000/drivers/services/bt_if_enhanced/inc/ |
A D | map_api.h | 78 const char *folder[BTIF_MAP_SESSION_FOLDER_LEVEL_MAX]; member
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A D | avrcp_api.h | 902 avrcp_folder_t folder[BTIF_AVRCP_MAX_FOLDER_DEPTH]; member 980 avrcp_folder_item_t folder; member 1327 } folder; member
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/gregbook/ |
A D | README | 102 README file) into a folder, open a "DOS shell" or "command prompt" 103 or equivalent command-line window, and cd into the folder where you 132 current folder. Like the Unix versions, the two windowed programs
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/AliOS-Things-master/components/SDL2/src/joystick/linux/ |
A D | SDL_sysjoystick.c | 499 DIR *folder; in LINUX_JoystickDetect() 502 folder = opendir("/dev/input"); in LINUX_JoystickDetect() 503 if (folder) { in LINUX_JoystickDetect() 504 while ((dent = readdir(folder))) { in LINUX_JoystickDetect() 513 closedir(folder); in LINUX_JoystickDetect()
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/AliOS-Things-master/components/SDL2/docs/ |
A D | README-macosx.md | 86 so called "bundle", which basically is a fancy folder with a name like 171 This will create a new folder called Xcode, which you can browse 177 relocatable folder hierarchy of executable code, interface headers,
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A D | README-winrt.md | 141 a WinRT 'Roaming' folder, the contents of which get automatically 145 written with SDL 2.0.3 did not utilize a Roaming folder, due to API 154 2. basing SDL_GetPrefPath() off of a different, non-Roaming folder, the 158 Apps that wish to get their Roaming folder's path can do so either by using
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A D | README-android.md | 234 folder and adding the following line:
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A D | doxyfile | 932 # The path specified is relative to the HTML output folder.
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/AliOS-Things-master/components/SDL2/src/gfx/ |
A D | README | 151 Xcode is supported via templates. See "Other Builds" folder Xcode3+.zip - 175 Please check the file "INSTALL" as well as the folder "Other Builds". 214 Check the folder "Other Builds" for alternative makefiles. 250 See folder Other Builds. 268 See folder Other Builds.
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/AliOS-Things-master/components/littlevgl/docs/ |
A D | CONTRIBUTING.md | 95 - Add your post in Markdown to the `_posts` folder. 96 - Store the images and other resources in a dedicated folder in `assets`
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/AliOS-Things-master/components/littlevgl/ |
A D | README.md | 107 2. Copy the `lvgl` folder into your project 108 3. Copy `lvgl/lv_conf_templ.h` as `lv_conf.h` next to the `lvgl` folder and set at least `LV_HOR_RE…
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/AliOS-Things-master/components/SDL2/src/hidapi/ |
A D | README.txt | 280 2. From the Start menu, in the Windows Driver Kits folder, select Build
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/ |
A D | README | 531 -dump_frames <folder> dump decoded frames in PAM format
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/AliOS-Things-master/components/SDL2/src/hidapi/doxygen/ |
A D | Doxyfile | 947 # The path specified is relative to the HTML output folder.
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/AliOS-Things-master/components/SDL2/src/gfx/Docs/ |
A D | html.doxyfile | 1091 # The path specified is relative to the HTML output folder.
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/AliOS-Things-master/components/jsoncpp/doc/ |
A D | doxyfile.in | 1266 # the HTML output folder.
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A D | web_doxyfile.in | 1266 # the HTML output folder.
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/AliOS-Things-master/components/littlevgl/scripts/ |
A D | Doxyfile | 1344 # the HTML output folder.
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