Searched refs:frame_ticks (Results 1 – 7 of 7) sorted by relevance
132 if (this->hidden->frame_ticks) { in PAUDIO_WaitDevice()196 if (this->hidden->frame_ticks) { in PAUDIO_PlayDevice()197 this->hidden->next_frame += this->hidden->frame_ticks; in PAUDIO_PlayDevice()479 this->hidden->frame_ticks = (float) (this->spec.samples * 1000) / in PAUDIO_OpenDevice()481 this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks; in PAUDIO_OpenDevice()
41 float frame_ticks; member
159 this->hidden->next_frame += this->hidden->frame_ticks; in ESD_PlayDevice()271 this->hidden->frame_ticks = in ESD_OpenDevice()273 this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks; in ESD_OpenDevice()
44 float frame_ticks; member
40 float frame_ticks; member
46 float frame_ticks; member
175 if (this->hidden->frame_ticks) { in ARTS_PlayDevice()176 this->hidden->next_frame += this->hidden->frame_ticks; in ARTS_PlayDevice()
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