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Searched refs:framecount (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/gfx/
A DSDL_framerate.c67 manager->framecount = 0; in SDL_initFramerate()
89 manager->framecount = 0; in SDL_setFramerate()
131 return ((int)manager->framecount); in SDL_getFramecount()
170 manager->framecount++; in SDL_framerateDelay()
178 target_ticks = manager->baseticks + (Uint32) ((float) manager->framecount * manager->rateticks); in SDL_framerateDelay()
184 manager->framecount = 0; in SDL_framerateDelay()
A DSDL_framerate.h63 Uint32 framecount; member
/AliOS-Things-master/components/SDL2/src/gfx/Test/
A DTestRotozoom.c92 int framecount, framemax, frameinc; in RotatePicture() local
100 for (framecount=-360; framecount<framemax; framecount += frameinc) { in RotatePicture()
101 if ((framecount % 360)==0) frameinc++; in RotatePicture()
120 angle=framecount*rotate; in RotatePicture()
144 angle=framecount*rotate; in RotatePicture()
145 if ((framecount % 120)==0) { in RotatePicture()
229 int framecount, framemax, frameinc; in ZoomPicture() local
236 for (framecount=360; framecount<framemax; framecount += frameinc) { in ZoomPicture()
243 if ((framecount % 120)==0) { in ZoomPicture()
277 int framecount, framemax, frameinc; in RotatePicture90Degrees() local
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