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Searched refs:fs_handle (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/audio/fusionsound/
A DSDL_fsaudio.c60 static void *fs_handle = NULL; variable
83 if (fs_handle != NULL) { in UnloadFusionSoundLibrary()
84 SDL_UnloadObject(fs_handle); in UnloadFusionSoundLibrary()
85 fs_handle = NULL; in UnloadFusionSoundLibrary()
94 if (fs_handle == NULL) { in LoadFusionSoundLibrary()
95 fs_handle = SDL_LoadObject(fs_library); in LoadFusionSoundLibrary()
96 if (fs_handle != NULL) { in LoadFusionSoundLibrary()
100 SDL_LoadFunction(fs_handle, fs_functions[i].name); in LoadFusionSoundLibrary()

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