Searched refs:fs_handle (Results 1 – 1 of 1) sorted by relevance
60 static void *fs_handle = NULL; variable83 if (fs_handle != NULL) { in UnloadFusionSoundLibrary()84 SDL_UnloadObject(fs_handle); in UnloadFusionSoundLibrary()85 fs_handle = NULL; in UnloadFusionSoundLibrary()94 if (fs_handle == NULL) { in LoadFusionSoundLibrary()95 fs_handle = SDL_LoadObject(fs_library); in LoadFusionSoundLibrary()96 if (fs_handle != NULL) { in LoadFusionSoundLibrary()100 SDL_LoadFunction(fs_handle, fs_functions[i].name); in LoadFusionSoundLibrary()
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