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Searched refs:glAttachObjectARB (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_shaders_gl.c45 PFNGLATTACHOBJECTARBPROC glAttachObjectARB; member
422 ctx->glAttachObjectARB(data->program, data->vert_shader); in CompileShaderProgram()
423 ctx->glAttachObjectARB(data->program, data->frag_shader); in CompileShaderProgram()
474 … ctx->glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in GL_CreateShaderContext()
488 ctx->glAttachObjectARB && in GL_CreateShaderContext()
/AliOS-Things-master/components/SDL2/test/
A Dtestshader.c114 static PFNGLATTACHOBJECTARBPROC glAttachObjectARB; variable
174 glAttachObjectARB(data->program, data->vert_shader); in CompileShaderProgram()
175 glAttachObjectARB(data->program, data->frag_shader); in CompileShaderProgram()
212 glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in InitShaders()
224 if (glAttachObjectARB && in InitShaders()
/AliOS-Things-master/components/SDL2/include/
A DSDL_opengl_glext.h3662 GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);

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