Searched refs:glAttachObjectARB (Results 1 – 3 of 3) sorted by relevance
45 PFNGLATTACHOBJECTARBPROC glAttachObjectARB; member422 ctx->glAttachObjectARB(data->program, data->vert_shader); in CompileShaderProgram()423 ctx->glAttachObjectARB(data->program, data->frag_shader); in CompileShaderProgram()474 … ctx->glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in GL_CreateShaderContext()488 ctx->glAttachObjectARB && in GL_CreateShaderContext()
114 static PFNGLATTACHOBJECTARBPROC glAttachObjectARB; variable174 glAttachObjectARB(data->program, data->vert_shader); in CompileShaderProgram()175 glAttachObjectARB(data->program, data->frag_shader); in CompileShaderProgram()212 glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) SDL_GL_GetProcAddress("glAttachObjectARB"); in InitShaders()224 if (glAttachObjectARB && in InitShaders()
3662 GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj);
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