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Searched refs:glDeleteObjectARB (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_shaders_gl.c49 PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; member
444 ctx->glDeleteObjectARB(data->vert_shader); in DestroyShaderProgram()
445 ctx->glDeleteObjectARB(data->frag_shader); in DestroyShaderProgram()
446 ctx->glDeleteObjectARB(data->program); in DestroyShaderProgram()
478 … ctx->glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) SDL_GL_GetProcAddress("glDeleteObjectARB"); in GL_CreateShaderContext()
492 ctx->glDeleteObjectARB && in GL_CreateShaderContext()
/AliOS-Things-master/components/SDL2/test/
A Dtestshader.c118 static PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; variable
196 glDeleteObjectARB(data->vert_shader); in DestroyShaderProgram()
197 glDeleteObjectARB(data->frag_shader); in DestroyShaderProgram()
198 glDeleteObjectARB(data->program); in DestroyShaderProgram()
216 glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) SDL_GL_GetProcAddress("glDeleteObjectARB"); in InitShaders()
228 glDeleteObjectARB && in InitShaders()
/AliOS-Things-master/components/SDL2/include/
A DSDL_opengl_glext.h3655 GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);

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