Searched refs:glDeleteObjectARB (Results 1 – 3 of 3) sorted by relevance
49 PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; member444 ctx->glDeleteObjectARB(data->vert_shader); in DestroyShaderProgram()445 ctx->glDeleteObjectARB(data->frag_shader); in DestroyShaderProgram()446 ctx->glDeleteObjectARB(data->program); in DestroyShaderProgram()478 … ctx->glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) SDL_GL_GetProcAddress("glDeleteObjectARB"); in GL_CreateShaderContext()492 ctx->glDeleteObjectARB && in GL_CreateShaderContext()
118 static PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; variable196 glDeleteObjectARB(data->vert_shader); in DestroyShaderProgram()197 glDeleteObjectARB(data->frag_shader); in DestroyShaderProgram()198 glDeleteObjectARB(data->program); in DestroyShaderProgram()216 glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) SDL_GL_GetProcAddress("glDeleteObjectARB"); in InitShaders()228 glDeleteObjectARB && in InitShaders()
3655 GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj);
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