Searched refs:glUseProgramObjectARB (Results 1 – 3 of 3) sorted by relevance
57 PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB; member427 ctx->glUseProgramObjectARB(data->program); in CompileShaderProgram()436 ctx->glUseProgramObjectARB(0); in CompileShaderProgram()486 …ctx->glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) SDL_GL_GetProcAddress("glUseProgramObj… in GL_CreateShaderContext()500 ctx->glUseProgramObjectARB) { in GL_CreateShaderContext()525 ctx->glUseProgramObjectARB(ctx->shaders[shader].program); in GL_SelectShader()
125 static PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB; variable179 glUseProgramObjectARB(data->program); in CompileShaderProgram()188 glUseProgramObjectARB(0); in CompileShaderProgram()223 …glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) SDL_GL_GetProcAddress("glUseProgramObjectAR… in InitShaders()235 glUseProgramObjectARB) { in InitShaders()393 glUseProgramObjectARB(shaders[current_shader].program); in DrawGLScene()408 glUseProgramObjectARB(0); in DrawGLScene()
3664 GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj);
Completed in 57 milliseconds