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Searched refs:gl_accelerated (Results 1 – 5 of 5) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_test_common.h108 int gl_accelerated; member
/AliOS-Things-master/components/SDL2/test/
A Dtestgles.c170 state->gl_accelerated=1; in main()
A Dtestgl2.c270 state->gl_accelerated = accel; in main()
A Dtestgles2.c543 state->gl_accelerated=1; in main()
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c110 state->gl_accelerated = -1; in SDLTest_CommonCreateState()
883 if (state->gl_accelerated >= 0) { in SDLTest_CommonInit()
885 state->gl_accelerated); in SDLTest_CommonInit()

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