Searched refs:gl_allow_no_surface (Results 1 – 3 of 3) sorted by relevance
976 _this->gl_allow_no_surface = SDL_TRUE; in SDL_EGL_CreateContext()987 _this->gl_allow_no_surface = SDL_TRUE; in SDL_EGL_CreateContext()1009 if (!egl_context || (!egl_surface && !_this->gl_allow_no_surface)) { in SDL_EGL_MakeCurrent()
381 SDL_bool gl_allow_no_surface; member
3600 } else if (!_this->gl_allow_no_surface) { in SDL_GL_MakeCurrent()
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