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/AliOS-Things-master/components/SDL2/src/render/psp/
A DSDL_render_psp.c705 Uint8 *gpumem = (Uint8 *) sceGuGetMemory(vertsize); in PSP_RunCommandQueue() local
706 if (!gpumem) { in PSP_RunCommandQueue()
709 SDL_memcpy(gpumem, vertices, vertsize); in PSP_RunCommandQueue()
754 const VertV *verts = (VertV *) (gpumem + cmd->data.draw.first); in PSP_RunCommandQueue()
772 const VertV *verts = (VertV *) (gpumem + cmd->data.draw.first); in PSP_RunCommandQueue()
790 const VertV *verts = (VertV *) (gpumem + cmd->data.draw.first); in PSP_RunCommandQueue()
808 const VertTV *verts = (VertTV *) (gpumem + cmd->data.draw.first); in PSP_RunCommandQueue()
830 const VertTV *verts = (VertTV *) (gpumem + cmd->data.draw.first); in PSP_RunCommandQueue()

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