Searched refs:hNativeWnd (Results 1 – 1 of 1) sorted by relevance
41 static NativeWindowType hNativeWnd = 0; /* A handle to the window we will create. */ variable619 if( !hNativeWnd ) { in PND_gl_createcontext()620 hNativeWnd = (NativeWindowType)malloc(16*1024); in PND_gl_createcontext()622 if(!hNativeWnd) in PND_gl_createcontext()625 printf( "SDL: Wiz framebuffer allocated: %X\n", hNativeWnd ); in PND_gl_createcontext()628 printf( "SDL: Wiz framebuffer already allocated: %X\n", hNativeWnd ); in PND_gl_createcontext()634 hNativeWnd, NULL ); in PND_gl_createcontext()825 if( hNativeWnd != 0 ) in PND_gl_deletecontext()827 free(hNativeWnd); in PND_gl_deletecontext()828 hNativeWnd = 0; in PND_gl_deletecontext()
Completed in 4 milliseconds