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Searched refs:hNativeWnd (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/pandora/
A DSDL_pandora.c41 static NativeWindowType hNativeWnd = 0; /* A handle to the window we will create. */ variable
619 if( !hNativeWnd ) { in PND_gl_createcontext()
620 hNativeWnd = (NativeWindowType)malloc(16*1024); in PND_gl_createcontext()
622 if(!hNativeWnd) in PND_gl_createcontext()
625 printf( "SDL: Wiz framebuffer allocated: %X\n", hNativeWnd ); in PND_gl_createcontext()
628 printf( "SDL: Wiz framebuffer already allocated: %X\n", hNativeWnd ); in PND_gl_createcontext()
634 hNativeWnd, NULL ); in PND_gl_createcontext()
825 if( hNativeWnd != 0 ) in PND_gl_deletecontext()
827 free(hNativeWnd); in PND_gl_deletecontext()
828 hNativeWnd = 0; in PND_gl_deletecontext()

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