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Searched refs:hout (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/audio/winmm/
A DSDL_winmm.c166 waveOutWrite(this->hidden->hout, in WINMM_PlayDevice()
218 if (this->hidden->hout) { in WINMM_CloseDevice()
219 waveOutReset(this->hidden->hout); in WINMM_CloseDevice()
224 waveOutUnprepareHeader(this->hidden->hout, in WINMM_CloseDevice()
230 waveOutClose(this->hidden->hout); in WINMM_CloseDevice()
346 result = waveOutOpen(&this->hidden->hout, devId, &waveformat, in WINMM_OpenDevice()
359 result = waveInGetDevCaps((UINT) this->hidden->hout, in WINMM_OpenDevice()
367 result = waveOutGetDevCaps((UINT) this->hidden->hout, in WINMM_OpenDevice()
412 result = waveOutPrepareHeader(this->hidden->hout, in WINMM_OpenDevice()
A DSDL_winmm.h35 HWAVEOUT hout; member
/AliOS-Things-master/components/py_engine/engine/tools/mpremote/mpremote/
A Dconsole.py156 hout = msvcrt.get_osfhandle(fdout)
158 kernel32.GetConsoleMode(hout, ctypes.byref(old_mode))
160 kernel32.SetConsoleMode(hout, mode)

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