Searched refs:idle_period (Results 1 – 2 of 2) sorted by relevance
185 int idle_period; member
744 player->idle_period = out_stream_period_duration(out); in player_output_render()745 if (player->idle_period < 0) { in player_output_render()749 M_LOGD("idle period %d\n", player->idle_period); in player_output_render()1506 os_msleep(player->idle_period); in player_task()3199 *delay_ms = player->idle_period; in player_get_delay()3733 M_LOGI("idle_period %d\n", player->idle_period); in player_state_dump()
Completed in 12 milliseconds