/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/enc/ |
A D | iterator_enc.c | 23 it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] = in InitLeft() 83 it->u_left_ = it->y_left_ + 16 + 16; in VP8IteratorInit() 84 it->v_left_ = it->u_left_ + 16; in VP8IteratorInit() 133 const int x = it->x_, y = it->y_; in VP8IteratorImport() 154 it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] = 127; in VP8IteratorImport() 191 const int x = it->x_, y = it->y_; in VP8IteratorExport() 292 const int x = it->x_, y = it->y_; in VP8IteratorSaveBoundary() 305 it->y_left_[-1] = it->y_top_[15]; in VP8IteratorSaveBoundary() 316 if (++it->x_ == it->enc_->mb_w_) { in VP8IteratorNext() 317 VP8IteratorSetRow(it, ++it->y_); in VP8IteratorNext() [all …]
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A D | frame_enc.c | 321 it->top_nz_[8] = it->left_nz_[8] = in CodeResiduals() 331 const int ctx = it->top_nz_[x] + it->left_nz_[y]; in CodeResiduals() 353 it->bit_count_[segment][i16] += it->luma_bits_; in CodeResiduals() 354 it->bit_count_[segment][2] += it->uv_bits_; in CodeResiduals() 371 it->top_nz_[8] = it->left_nz_[8] = in RecordResiduals() 381 const int ctx = it->top_nz_[x] + it->left_nz_[y]; in RecordResiduals() 416 const int ctx = it->top_nz_[8] + it->left_nz_[8]; in RecordTokens() 419 it->top_nz_[8] = it->left_nz_[8] = in RecordTokens() 431 it->top_nz_[x] = it->left_nz_[y] = in RecordTokens() 547 (void)it; in ResetSideInfo() [all …]
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A D | quant_enc.c | 482 VP8EncPredLuma4(it->yuv_p_, it->i4_top_); in VP8MakeIntra4Preds() 819 const int x = it->i4_ & 3, y = it->i4_ >> 2; in ReconstructIntra4() 893 int8_t* const top = it->top_derr_[it->x_][ch]; in StoreDiffusionErrors() 978 SwapPtr(&it->yuv_out_, &it->yuv_out2_); in SwapOut() 1039 const int x = (it->i4_ & 3), y = it->i4_ >> 2; in GetCostModeI4() 1127 it->top_nz_[it->i4_ & 3] = it->left_nz_[it->i4_ >> 2] = (rd_i4.nz ? 1 : 0); in PickBestIntra4() 1198 nz = ReconstructIntra16(it, rd, it->yuv_out_ + Y_OFF_ENC, it->preds_[0]); in SimpleQuantize() 1203 it->preds_[(it->i4_ & 3) + (it->i4_ >> 2) * enc->preds_w_]; in SimpleQuantize() 1212 nz |= ReconstructUV(it, rd, it->yuv_out_ + U_OFF_ENC, it->mb_->uv_mode_); in SimpleQuantize() 1297 nz = ReconstructIntra16(it, rd, it->yuv_out_ + Y_OFF_ENC, it->preds_[0]); in RefineUsingDistortion() [all …]
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A D | filter_enc.c | 142 if (it->lf_stats_ != NULL) { in VP8InitFilter() 146 (*it->lf_stats_)[s][i] = 0; in VP8InitFilter() 152 (void)it; in VP8InitFilter() 159 VP8Encoder* const enc = it->enc_; in VP8StoreFilterStats() 160 const int s = it->mb_->segment_; in VP8StoreFilterStats() 176 if (it->mb_->type_ == 1 && it->mb_->skip_) return; in VP8StoreFilterStats() 179 (*it->lf_stats_)[s][0] += GetMBSSIM(it->yuv_in_, it->yuv_out_); in VP8StoreFilterStats() 186 DoFilter(it, level); in VP8StoreFilterStats() 187 (*it->lf_stats_)[s][level] += GetMBSSIM(it->yuv_in_, it->yuv_out2_); in VP8StoreFilterStats() 190 (void)it; in VP8StoreFilterStats() [all …]
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A D | vp8i_enc.h | 271 void VP8IteratorReset(VP8EncIterator* const it); 277 int VP8IteratorIsDone(const VP8EncIterator* const it); 283 void VP8IteratorExport(const VP8EncIterator* const it); 285 int VP8IteratorNext(VP8EncIterator* const it); 287 void VP8IteratorSaveBoundary(VP8EncIterator* const it); 292 void VP8IteratorStartI4(VP8EncIterator* const it); 294 int VP8IteratorRotateI4(VP8EncIterator* const it, 298 void VP8IteratorNzToBytes(VP8EncIterator* const it); 299 void VP8IteratorBytesToNz(VP8EncIterator* const it); 484 void VP8InitFilter(VP8EncIterator* const it); [all …]
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A D | analysis_enc.c | 246 VP8MakeLuma16Preds(it); in MBAnalyzeBestIntra16Mode() 283 VP8SetIntra4Mode(it, modes); in FastMBAnalyze() 297 VP8IteratorStartI4(it); in MBAnalyzeBestIntra4Mode() 302 const uint8_t* const src = it->yuv_in_ + Y_OFF_ENC + VP8Scan[it->i4_]; in MBAnalyzeBestIntra4Mode() 304 VP8MakeIntra4Preds(it); in MBAnalyzeBestIntra4Mode() 314 modes[it->i4_] = mode; in MBAnalyzeBestIntra4Mode() 321 } while (VP8IteratorRotateI4(it, it->yuv_in_ + Y_OFF_ENC)); in MBAnalyzeBestIntra4Mode() 338 VP8MakeChroma8Preds(it); in MBAnalyzeBestUVMode() 432 VP8EncIterator it; member 441 if (!VP8IteratorIsDone(it)) { in DoSegmentsJob() [all …]
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A D | cost_enc.c | 219 const int x = (it->i4_ & 3), y = (it->i4_ >> 2); in VP8GetCostLuma4() 221 VP8Encoder* const enc = it->enc_; in VP8GetCostLuma4() 226 ctx = it->top_nz_[x] + it->left_nz_[y]; in VP8GetCostLuma4() 234 VP8Encoder* const enc = it->enc_; in VP8GetCostLuma16() 243 R += VP8GetResidualCost(it->top_nz_[8] + it->left_nz_[8], &res); in VP8GetCostLuma16() 249 const int ctx = it->top_nz_[x] + it->left_nz_[y]; in VP8GetCostLuma16() 252 it->top_nz_[x] = it->left_nz_[y] = (res.last >= 0); in VP8GetCostLuma16() 260 VP8Encoder* const enc = it->enc_; in VP8GetCostUV() 264 VP8IteratorNzToBytes(it); // re-import the non-zero context in VP8GetCostUV() 270 const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; in VP8GetCostUV() [all …]
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/AliOS-Things-master/components/ucloud_ai/src/model/aliyun-openapi/test/function_test/core/ |
A D | locationclient_ft.cc | 41 std::vector<std::string>::iterator it; in TEST() local 45 EXPECT_TRUE(it != protocols.end()); in TEST() 48 EXPECT_TRUE(it != protocols.end()); in TEST() 82 EXPECT_TRUE(it != protocols.end()); in TEST() 85 EXPECT_TRUE(it != protocols.end()); in TEST() 119 EXPECT_TRUE(it != protocols.end()); in TEST() 122 EXPECT_TRUE(it != protocols.end()); in TEST() 156 EXPECT_TRUE(it != protocols.end()); in TEST() 159 EXPECT_TRUE(it != protocols.end()); in TEST() 185 EXPECT_TRUE(it != protocols.end()); in cb() [all …]
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/AliOS-Things-master/components/ucloud_ai/src/model/aliyun-openapi/test/core/ |
A D | locationclient_ut.cc | 56 std::vector<std::string>::iterator it; in TEST() local 59 EXPECT_TRUE(it != protocols.end()); in TEST() 61 EXPECT_TRUE(it != protocols.end()); in TEST() 93 std::vector<std::string>::iterator it; in TEST() local 96 EXPECT_TRUE(it != protocols.end()); in TEST() 98 EXPECT_TRUE(it != protocols.end()); in TEST() 127 std::vector<std::string>::iterator it; in TEST() local 130 EXPECT_TRUE(it != protocols.end()); in TEST() 132 EXPECT_TRUE(it != protocols.end()); in TEST() 166 EXPECT_TRUE(it != protocols.end()); in TEST() [all …]
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/AliOS-Things-master/components/oss/src/utils/ |
A D | ThreadExecutor.cc | 39 auto it = threads_.begin(); in ~ThreadExecutor() local 42 it->second.join(); in ~ThreadExecutor() 43 it = threads_.erase(it); in ~ThreadExecutor() 81 auto it = threads_.find(id); in detach() local 82 assert(it != threads_.end()); in detach() 83 it->second.detach(); in detach() 84 threads_.erase(it); in detach()
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A D | FileSystemUtils.cc | 56 for (auto it = folder.begin(); it != folder.end(); ++it) { in CreateDirectory() local 57 const char c = *it; in CreateDirectory() 59 if (c == PATH_DELIMITER || it == folder.end() - 1) { in CreateDirectory() 136 for (auto it = folder.begin(); it != folder.end(); ++it) { in CreateDirectory() local 137 auto c = *it; in CreateDirectory() 139 if (c == WPATH_DELIMITER || it == folder.end() - 1) { in CreateDirectory()
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/AliOS-Things-master/components/ucloud_ai/src/model/aliyun-openapi/core/src/ |
A D | CommonRequest.cc | 47 ParameterCollection::const_iterator it = queryParams_.find(name); in queryParameter() local 48 if (it == queryParams_.end()) { in queryParameter() 51 return it->second; in queryParameter() 65 const ParameterCollection::const_iterator it = headerParams_.find(name); in headerParameter() local 66 if (it == headerParams_.end()) { in headerParameter() 69 return it->second; in headerParameter()
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A D | Utils.cc | 268 for (Json::Value::Members::iterator it = members.begin(); in JsonToMap() local 269 it != members.end(); ++it) { in JsonToMap() 270 Json::ValueType vt = value[*it].type(); in JsonToMap() 274 std::pair<std::string, std::string>(*it, value[*it].asString())); in JsonToMap() 278 int inttmp = value[*it].asInt(); in JsonToMap() 280 std::pair<std::string, std::string>(*it, std::to_string(inttmp))); in JsonToMap() 285 for (unsigned int i = 0; i < value[*it].size(); i++) { in JsonToMap() 286 strid += value[*it][i].asString(); in JsonToMap() 292 maps.insert(std::pair<std::string, std::string>(*it, strid)); in JsonToMap()
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/AliOS-Things-master/components/SDL2/src/image/acinclude/ |
A D | lt~obsolete.m4 | 8 # unlimited permission to copy and/or distribute it, with or without 20 # in /usr/share/aclocal/libtool.m4 and remember it, then when it sees us 21 # using a macro with the same name in our local m4/libtool.m4 it'll 22 # pull the old libtool.m4 in (it doesn't see our shiny new m4_define 25 # So we provide this file, which has a silly filename so it's always 27 # AC_DEFUNs it wants, but when m4 processes it, it doesn't do anything 31 # Anytime we withdraw an AC_DEFUN or AU_DEFUN, remember to add it here. 36 # This is to help aclocal find these macros, as it can't see m4_define.
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/AliOS-Things-master/components/SDL2/acinclude/ |
A D | lt~obsolete.m4 | 7 # unlimited permission to copy and/or distribute it, with or without 19 # in /usr/share/aclocal/libtool.m4 and remember it, then when it sees us 20 # using a macro with the same name in our local m4/libtool.m4 it'll 21 # pull the old libtool.m4 in (it doesn't see our shiny new m4_define 24 # So we provide this file, which has a silly filename so it's always 26 # AC_DEFUNs it wants, but when m4 processes it, it doesn't do anything 30 # Anytime we withdraw an AC_DEFUN or AU_DEFUN, remember to add it here. 35 # This is to help aclocal find these macros, as it can't see m4_define.
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/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/m4/ |
A D | lt~obsolete.m4 | 8 # unlimited permission to copy and/or distribute it, with or without 20 # in /usr/share/aclocal/libtool.m4 and remember it, then when it sees us 21 # using a macro with the same name in our local m4/libtool.m4 it'll 22 # pull the old libtool.m4 in (it doesn't see our shiny new m4_define 25 # So we provide this file, which has a silly filename so it's always 27 # AC_DEFUNs it wants, but when m4 processes it, it doesn't do anything 31 # Anytime we withdraw an AC_DEFUN or AU_DEFUN, remember to add it here. 36 # This is to help aclocal find these macros, as it can't see m4_define.
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/scripts/ |
A D | lt~obsolete.m4 | 8 # unlimited permission to copy and/or distribute it, with or without 20 # in /usr/share/aclocal/libtool.m4 and remember it, then when it sees us 21 # using a macro with the same name in our local m4/libtool.m4 it'll 22 # pull the old libtool.m4 in (it doesn't see our shiny new m4_define 25 # So we provide this file, which has a silly filename so it's always 27 # AC_DEFUNs it wants, but when m4 processes it, it doesn't do anything 31 # Anytime we withdraw an AC_DEFUN or AU_DEFUN, remember to add it here. 36 # This is to help aclocal find these macros, as it can't see m4_define.
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/m4/ |
A D | lt~obsolete.m4 | 8 # unlimited permission to copy and/or distribute it, with or without 20 # in /usr/share/aclocal/libtool.m4 and remember it, then when it sees us 21 # using a macro with the same name in our local m4/libtool.m4 it'll 22 # pull the old libtool.m4 in (it doesn't see our shiny new m4_define 25 # So we provide this file, which has a silly filename so it's always 27 # AC_DEFUNs it wants, but when m4 processes it, it doesn't do anything 31 # Anytime we withdraw an AC_DEFUN or AU_DEFUN, remember to add it here. 36 # This is to help aclocal find these macros, as it can't see m4_define.
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/AliOS-Things-master/components/SDL2/docs/ |
A D | README-dynapi.md | 12 ever needed, and these fixes won't make it to a game shipping its own SDL. 74 - Developers can statically link SDL, and users can still replace it. 77 new features on SteamOS, or distros can override it for their own needs, 78 but it'll also just work in the default case. 80 and it'll do the right thing. 92 an external SDL library. If not, it sets up the jump table using the current 94 a shared library of its own). If so, it loads that library and looks for and 102 added to the end. Therefore SDL_DYNAPI_entry() knows that it can provide all 123 iOS, or maybe when debugging, it makes sense to disable it. The way this is 125 vaporizes out, and SDL functions exactly like it always did. Most of it is [all …]
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/AliOS-Things-master/components/SDL2/src/audio/qsa/ |
A D | SDL_qsa_audio.c | 482 uint32_t it; in QSA_DetectDevices() local 502 for (it = 0; it < cards; it++) { in QSA_DetectDevices() 506 snd_card_get_longname(it, in QSA_DetectDevices() 520 qsa_playback_device[qsa_playback_devices].cardno = it; in QSA_DetectDevices() 524 snd_pcm_open(&handle, it, devices, in QSA_DetectDevices() 560 for (it = 0; it < cards; it++) { in QSA_DetectDevices() 564 snd_card_get_longname(it, in QSA_DetectDevices() 578 qsa_capture_device[qsa_capture_devices].cardno = it; in QSA_DetectDevices() 582 snd_pcm_open(&handle, it, devices, in QSA_DetectDevices()
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/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/win32/ |
A D | DLL_FAQ.txt | 12 1. What is ZLIB1.DLL, and how can I get it? 79 longer dependents on it. 106 link it to the new ZLIB1.DLL. 151 it calls standard C functions such as fopen()), it is not a 160 faster than CDECL, and it works with variable-argument 180 it does not require, FASTCALL. 213 9. If my application uses ZLIB1.DLL, should I link it to 216 - It is not required, but it is recommended to link your 217 application to MSVCRT.DLL, if it uses ZLIB1.DLL. 225 depend on it should also be linked to MSVCRT.DLL. [all …]
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/AliOS-Things-master/components/jsoncpp/src/lib_json/ |
A D | json_value.cpp | 932 if (it != value_.map_->end() && (*it).first == key) in operator []() 936 it = value_.map_->insert(it, defaultValue); in operator []() 937 return (*it).second; in operator []() 957 return (*it).second; in operator []() 1046 if (it != value_.map_->end() && (*it).first == actualKey) in resolveReference() 1050 it = value_.map_->insert(it, defaultValue); in resolveReference() 1065 if (it != value_.map_->end() && (*it).first == actualKey) in resolveReference() 1069 it = value_.map_->insert(it, defaultValue); in resolveReference() 1092 return &(*it).second; in find() 1242 for (; it != itEnd; ++it) { in getMemberNames() [all …]
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/projects/vstudio/ |
A D | README.txt | 21 do not worry, it is mostly harmless. 30 the optimization may make it difficult to debug. Simply rebuild with a 43 it is not then your application will crash inside libpng16.dll as soon 49 build your application, it must be compiled with this option (/MT), 50 otherwise it will not build (if you are lucky) or it will crash (if you 61 (it is far more effective to debug on the release builds, there is no 67 to use it. 72 static library builds of libpng; instead of the shared DLL runtime, it
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/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/third_party/ruy/ruy/profiler/ |
A D | instrumentation.cc | 100 for (auto it = all_stacks->begin(); it != all_stacks->end(); ++it) { in ~ThreadStack() local 101 if (*it == this) { in ~ThreadStack() 102 all_stacks->erase(it); in ~ThreadStack()
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/gregbook/ |
A D | COPYING | 7 of this license document, but changing it is not allowed. 12 freedom to share and change it. By contrast, the GNU General Public 18 the GNU Library General Public License instead.) You can apply it to 25 if you want it, that you can change the software or use pieces of it 31 distribute copies of the software, or if you modify it. 67 that is to say, a work containing the Program or a portion of it, 80 source code as you receive it, in any medium, provided that you 91 of it, thus forming a work based on the Program, and copy and 104 when run, you must cause it, when started running for such 187 the Program or works based on it. [all …]
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