/AliOS-Things-master/components/SDL2/test/ |
A D | testsprite2.c | 45 static int iterations = -1; variable 207 if (iterations == -1 || iterations > 0) { in MoveSprites() 225 if (iterations > 0) { in MoveSprites() 226 iterations--; in MoveSprites() 227 if (iterations == 0) { in MoveSprites() 324 iterations = SDL_atoi(argv[i + 1]); in main() 325 if (iterations < -1) iterations = -1; in main() 378 if (iterations >= 0) { in main() 380 seed = (Uint64)iterations; in main()
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A D | testyuv.c | 266 Uint32 then, now, i, iterations = 100; in main() local 353 for ( i = 0; i < iterations; ++i ) { in main() 357 …ATION, "%d iterations in %d ms, %.2fms each\n", iterations, (now - then), (float)(now - then)/iter… in main()
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/AliOS-Things-master/components/mbedtls/library/ |
A D | pkcs12.c | 54 mbedtls_asn1_buf *salt, int *iterations ) in pkcs12_parse_pbe_params() argument 77 if( ( ret = mbedtls_asn1_get_int( p, end, iterations ) ) != 0 ) in pkcs12_parse_pbe_params() 94 int ret, iterations = 0; in pkcs12_pbe_derive_key_iv() local 106 &iterations ) ) != 0 ) in pkcs12_pbe_derive_key_iv() 114 MBEDTLS_PKCS12_DERIVE_KEY, iterations ) ) != 0 ) in pkcs12_pbe_derive_key_iv() 124 MBEDTLS_PKCS12_DERIVE_IV, iterations ) ) != 0 ) in pkcs12_pbe_derive_key_iv() 251 mbedtls_md_type_t md_type, int id, int iterations ) in mbedtls_pkcs12_derivation() argument 311 for( i = 1; i < (size_t) iterations; i++ ) in mbedtls_pkcs12_derivation()
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A D | pkcs5.c | 59 mbedtls_asn1_buf *salt, int *iterations, in pkcs5_parse_pbkdf2_params() argument 85 if( ( ret = mbedtls_asn1_get_int( &p, end, iterations ) ) != 0 ) in pkcs5_parse_pbkdf2_params() 118 int ret, iterations = 0, keylen = 0; in mbedtls_pkcs5_pbes2() local 153 &salt, &iterations, &keylen, in mbedtls_pkcs5_pbes2() 197 iterations, keylen, key ) ) != 0 ) in mbedtls_pkcs5_pbes2()
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/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/experimental/microfrontend/lib/ |
A D | filterbank.c | 74 int iterations = (31 - max_bit_number) / 2 + 1; in Sqrt32() local 75 while (iterations--) { in Sqrt32() 102 int iterations = (63 - max_bit_number) / 2 + 1; in Sqrt64() local 103 while (iterations--) { in Sqrt64()
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/AliOS-Things-master/components/SDL2/src/atomic/ |
A D | SDL_spinlock.c | 154 int iterations = 0; in SDL_AtomicLock() local 157 if (iterations < 32) { in SDL_AtomicLock() 158 iterations++; in SDL_AtomicLock()
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/AliOS-Things-master/components/SDL2/src/gfx/Test/ |
A D | LaplaceRelaxation.c | 38 int iterations = 400; variable 243 printf("Applying Laplacian relaxation: %i iterations\n", iterations); in Draw() 245 for (i = 0; i <= iterations; i++) in Draw() 267 if (((i % 10)==0) || (i==iterations)) { in Draw() 304 if (i != iterations) { in Draw() 347 if ( argv[2] && ((iterations = atoi(argv[2])) > 0) ) { in main()
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/AliOS-Things-master/components/SDL2/src/haptic/windows/ |
A D | SDL_xinputhaptic.c | 293 SDL_XINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations) in SDL_XINPUT_HapticRunEffect() argument 298 … if (effect->effect.leftright.length == SDL_HAPTIC_INFINITY || iterations == SDL_HAPTIC_INFINITY) { in SDL_XINPUT_HapticRunEffect() 300 } else if ((!effect->effect.leftright.length) || (!iterations)) { in SDL_XINPUT_HapticRunEffect() 303 haptic->hwdata->stopTicks = SDL_GetTicks() + (effect->effect.leftright.length * iterations); in SDL_XINPUT_HapticRunEffect() 433 SDL_XINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations) in SDL_XINPUT_HapticRunEffect() argument
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A D | SDL_windowshaptic.c | 338 Uint32 iterations) in SDL_SYS_HapticRunEffect() argument 341 return SDL_XINPUT_HapticRunEffect(haptic, effect, iterations); in SDL_SYS_HapticRunEffect() 343 return SDL_DINPUT_HapticRunEffect(haptic, effect, iterations); in SDL_SYS_HapticRunEffect()
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A D | SDL_dinputhaptic_c.h | 37 …t SDL_DINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations);
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A D | SDL_xinputhaptic_c.h | 37 …t SDL_XINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations);
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A D | SDL_dinputhaptic.c | 1044 SDL_DINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations) in SDL_DINPUT_HapticRunEffect() argument 1050 if (iterations == SDL_HAPTIC_INFINITY) { in SDL_DINPUT_HapticRunEffect() 1053 iter = iterations; in SDL_DINPUT_HapticRunEffect() 1255 SDL_DINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations) in SDL_DINPUT_HapticRunEffect() argument
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/AliOS-Things-master/components/mbedtls/include/mbedtls/ |
A D | pkcs12.h | 118 mbedtls_md_type_t mbedtls_md, int id, int iterations );
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/AliOS-Things-master/components/SDL2/src/haptic/ |
A D | SDL_syshaptic.h | 146 Uint32 iterations);
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A D | SDL_haptic.c | 555 SDL_HapticRunEffect(SDL_Haptic * haptic, int effect, Uint32 iterations) in SDL_HapticRunEffect() argument 562 if (SDL_SYS_HapticRunEffect(haptic, &haptic->effects[effect], iterations) in SDL_HapticRunEffect()
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/AliOS-Things-master/components/SDL2/src/haptic/dummy/ |
A D | SDL_syshaptic.c | 124 Uint32 iterations) in SDL_SYS_HapticRunEffect() argument
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/AliOS-Things-master/components/SDL2/src/video/yuv2rgb/ |
A D | README.md | 43 Time will be measured in each configuration for 100 iterations... 54 Time will be measured in each configuration for 100 iterations...
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/AliOS-Things-master/components/py_engine/tests/perf_bench/ |
A D | bm_chaos.py | 196 def create_image_chaos(self, w, h, iterations, rng_seed): argument 203 for _ in range(iterations):
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_haptic.h | 1073 Uint32 iterations);
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/AliOS-Things-master/components/SDL2/src/haptic/linux/ |
A D | SDL_syshaptic.c | 1025 Uint32 iterations) in SDL_SYS_HapticRunEffect() argument 1033 run.value = (iterations > INT_MAX) ? INT_MAX : iterations; in SDL_SYS_HapticRunEffect()
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/AliOS-Things-master/components/SDL2/src/haptic/android/ |
A D | SDL_syshaptic.c | 236 Uint32 iterations) in SDL_SYS_HapticRunEffect() argument
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/AliOS-Things-master/components/SDL2/src/haptic/darwin/ |
A D | SDL_syshaptic.c | 1256 Uint32 iterations) in SDL_SYS_HapticRunEffect() argument 1262 if (iterations == SDL_HAPTIC_INFINITY) { in SDL_SYS_HapticRunEffect() 1265 iter = iterations; in SDL_SYS_HapticRunEffect()
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/AliOS-Things-master/solutions/tflite_micro_speech_demo/micro_speech/train/ |
A D | train_micro_speech_model.ipynb | 29 … runtime type** and set **Hardware accelerator: GPU**. Training 15,000 iterations will take 1.5 - …
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/AliOS-Things-master/components/SDL2/src/video/cocoa/ |
A D | SDL_cocoawindow.m | 878 int iterations = 0; 879 while (![button isEnabled] && (iterations < 100)) { 882 iterations++;
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