Searched refs:lastP (Results 1 – 1 of 1) sorted by relevance
559 SDL_FloatPoint lastP; in SDL_GestureProcessEvent() local643 lastP.x = x - dx; in SDL_GestureProcessEvent()644 lastP.y = y - dy; in SDL_GestureProcessEvent()654 lv.x = lastP.x - lastCentroid.x; in SDL_GestureProcessEvent()655 lv.y = lastP.y - lastCentroid.y; in SDL_GestureProcessEvent()
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