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/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_gamecontroller.c254 SDL_ExtendedGameControllerBind *last_match = gamecontroller->last_match_axis[axis]; in HandleJoystickAxis() local
277 if (last_match && (!match || !HasSameOutput(last_match, match))) { in HandleJoystickAxis()
279 ResetOutput(gamecontroller, last_match); in HandleJoystickAxis()

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