Searched refs:last_scene (Results 1 – 3 of 3) sorted by relevance
58 u16_t last_scene; member
40 int genie_model_scene_changed(u16_t last_scene, u16_t target_scene) in genie_model_scene_changed() argument
130 light_elem_stat[index].powerup.last_scene = SCENE_DEFAULT; in light_elem_state_init()149 light_elem_stat[index].state.scene[TYPE_TARGET] = light_elem_stat[index].powerup.last_scene; in light_elem_state_init()
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