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Searched refs:light (Results 1 – 17 of 17) sorted by relevance

/AliOS-Things-master/components/py_engine/tests/perf_bench/
A Dmisc_raytrace.py129 def __init__(self, ambient, light, objs): argument
131 self.light = light
172 light_vec = scene.light.pos - point
197 col = scene.light.colour
/AliOS-Things-master/solutions/eduk1_demo/k1_apps/lightmeter/
A Dlightmeter.md423 * This function reads light by ap3216c sensor measurement
427 * @return the ambient light converted to float data.
442 brightness = 0.36 * read_data; //sensor ambient light converse to reality
446 brightness = 0.089 * read_data; //sensor ambient light converse to reality
450 brightness = 0.022 * read_data; //sensor ambient light converse to reality
454 brightness = 0.0056 * read_data; //sensor ambient light converse to reality
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_glfuncs.h165 (GLenum light, GLenum pname, GLfloat * params))
167 (GLenum light, GLenum pname, GLint * params))
226 SDL_PROC_UNUSED(void, glLightf, (GLenum light, GLenum pname, GLfloat param))
228 (GLenum light, GLenum pname, const GLfloat * params))
229 SDL_PROC_UNUSED(void, glLighti, (GLenum light, GLenum pname, GLint param))
231 (GLenum light, GLenum pname, const GLint * params))
/AliOS-Things-master/components/littlevgl/src/lv_themes/
A Dlv_theme.h85 lv_style_t * light; member
A Dlv_theme_templ.c99 theme.style.img.light = &def; in img_init()
A Dlv_theme_default.c108 theme.style.img.light = &def; in img_init()
A Dlv_theme_mono.c140 theme.style.img.light = &def; in img_init()
A Dlv_theme_nemo.c275 theme.style.img.light = &img_light; in img_init()
A Dlv_theme_night.c206 theme.style.img.light = &def; in img_init()
A Dlv_theme_zen.c176 theme.style.img.light = &img_light; in img_init()
A Dlv_theme_alien.c285 theme.style.img.light = &img_light; in img_init()
A Dlv_theme_material.c188 theme.style.img.light = &def; in img_init()
/AliOS-Things-master/components/ble_host/bt_host/ali_vendormodel_profile/
A DREADME.rst7 success provisioning and pairing, usr can control the light on/off status
/AliOS-Things-master/components/SDL2/include/
A DSDL_opengl.h1214 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1215 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1216 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1218 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1221 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1223 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
A DSDL_opengl_glext.h4515 typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
4552 typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed *params);
4620 GLAPI void APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
4621 GLAPI void APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
4657 GLAPI void APIENTRY glGetLightxOES (GLenum light, GLenum pname, GLfixed *params);
7961 typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
8004 GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value);
10672 GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param);
10674 GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param);
10684 GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params);
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/
A DChangeLog2106 daccbf40 add light filtering NEON intrinsics
3180 bd2b46f5 Merge "doc/webp-container-spec: light cosmetics"
3181 20ead329 doc/webp-container-spec: light cosmetics
3578 14f6b9f6 mux: light cleanup
3648 c77424d7 cosmetics: light include cleanup
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/
A Dlibpng-manual.txt1051 halos round the opaque parts of the image where the background is light.
1052 In the OPTIMIZED mode the halos will be light halos where the background

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