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Searched refs:lineColor (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestime.c44 static SDL_Color lineColor = {0,0,0,255}; variable
605 SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a); in _Redraw()
609 SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a); in _Redraw()
/AliOS-Things-master/components/SDL2/src/gfx/
A DSDL_gfxPrimitives.h110 …SDL_GFXPRIMITIVES_SCOPE int lineColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y…
A DSDL_gfxPrimitives.c2347 int lineColor(SDL_Surface * dst, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint32 color) in lineColor() function
2561 …return (lineColor(dst, x1, y1, x2, y2, ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8)… in lineRGBA()
2672 return (lineColor(dst, x1, y1, x2, y2, color)); in _aalineColor()
4658 result = lineColor(dst, vx[0], vy[0], vx[1], vy[1], color); in _pieColor()
5031 result |= lineColor(dst, *x1, *y1, *x2, *y2, color); in polygonColor()
5037 result |= lineColor(dst, *x1, *y1, *vx, *vy, color); in polygonColor()
6269 result |= lineColor(dst, x1, y1, x2, y2, color); in bezierColor()

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