Searched refs:markedRect (Results 1 – 1 of 1) sorted by relevance
43 static SDL_Rect textRect, markedRect; variable449 markedRect = textRect; in InitInput()515 markedRect.x = textRect.x + drawnTextRect.w; in _Redraw()516 markedRect.w = textRect.w - drawnTextRect.w; in _Redraw()517 if (markedRect.w < 0) in _Redraw()537 SDL_RenderFillRect(renderer,&markedRect); in _Redraw()600 underlineRect = markedRect; in _Redraw()612 SDL_SetTextInputRect(&markedRect); in _Redraw()765 markedRect.w < 0) in main()
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