/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_drawpoint.c | 69 int maxx, maxy; in SDL_DrawPoints() local 83 maxx = dst->clip_rect.x + dst->clip_rect.w - 1; in SDL_DrawPoints() 91 if (x < minx || x > maxx || y < miny || y > maxy) { in SDL_DrawPoints()
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A D | SDL_blendpoint.c | 282 int maxx, maxy; in SDL_BlendPoints() local 344 maxx = dst->clip_rect.x + dst->clip_rect.w - 1; in SDL_BlendPoints() 352 if (x < minx || x > maxx || y < miny || y > maxy) { in SDL_BlendPoints()
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_rect.c | 197 int maxx = 0; in SDL_EnclosePoints() local 238 minx = maxx = x; in SDL_EnclosePoints() 245 } else if (x > maxx) { in SDL_EnclosePoints() 246 maxx = x; in SDL_EnclosePoints() 264 minx = maxx = points[0].x; in SDL_EnclosePoints() 273 } else if (x > maxx) { in SDL_EnclosePoints() 274 maxx = x; in SDL_EnclosePoints() 287 result->w = (maxx-minx)+1; in SDL_EnclosePoints()
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/AliOS-Things-master/components/SDL2/src/ttf/ |
A D | SDL_ttf.c | 58 int maxx; member 1192 if (maxx) { in TTF_GlyphMetrics() 1193 *maxx = font->current->maxx; in TTF_GlyphMetrics() 1195 *maxx += font->glyph_overhang; in TTF_GlyphMetrics() 1235 int minx, maxx; in TTF_SizeUTF8() local 1248 minx = maxx = 0; in TTF_SizeUTF8() 1308 if (glyph->advance > glyph->maxx) { in TTF_SizeUTF8() 1311 z = x + glyph->maxx; in TTF_SizeUTF8() 1313 if (maxx < z) { in TTF_SizeUTF8() 1314 maxx = z; in TTF_SizeUTF8() [all …]
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/AliOS-Things-master/components/py_engine/tests/perf_bench/ |
A D | bm_chaos.py | 135 self.maxx = max([p.x for spl in splines for p in spl.points]) 138 self.width = self.maxx - self.minx 187 if point.x >= self.maxx: 188 point.x = self.maxx 202 point = GVector((self.maxx + self.minx) / 2, (self.maxy + self.miny) / 2, 0)
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/AliOS-Things-master/components/SDL2/test/ |
A D | testautomation_rect.c | 969 int minx = 0, maxx = 0, miny = 0, maxy = 0; in rect_testEnclosePoints() local 982 maxx = newx; in rect_testEnclosePoints() 987 if (newx > maxx) maxx = newx; in rect_testEnclosePoints() 1040 int minx = 0, maxx = 0, miny = 0, maxy = 0; in rect_testEnclosePointsRepeatedInput() local 1058 maxx = newx; in rect_testEnclosePointsRepeatedInput() 1063 if (newx > maxx) maxx = newx; in rect_testEnclosePointsRepeatedInput() 1117 int minx = 0, maxx = 0, miny = 0, maxy = 0; in rect_testEnclosePointsWithClipping() local 1138 maxx = newx; in rect_testEnclosePointsWithClipping() 1143 if (newx > maxx) maxx = newx; in rect_testEnclosePointsWithClipping() 1238 int minx, maxx, miny, maxy; in rect_testUnionRectOutside() local [all …]
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/AliOS-Things-master/components/SDL2/src/render/opengles/ |
A D | SDL_render_gles.c | 584 *(verts++) = maxx; in GLES_QueueFillRects() 588 *(verts++) = maxx; in GLES_QueueFillRects() 600 GLfloat minx, miny, maxx, maxy; in GLES_QueueCopy() local 612 maxx = dstrect->x + dstrect->w; in GLES_QueueCopy() 626 *(verts++) = maxx; in GLES_QueueCopy() 630 *(verts++) = maxx; in GLES_QueueCopy() 651 GLfloat minx, miny, maxx, maxy; in GLES_QueueCopyEx() local 665 maxx = -centerx; in GLES_QueueCopyEx() 669 maxx = dstrect->w - centerx; in GLES_QueueCopyEx() 694 *(verts++) = maxx; in GLES_QueueCopyEx() [all …]
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/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_render_gl.c | 878 GLfloat minx, miny, maxx, maxy; in GL_QueueCopy() local 890 maxx = dstrect->x + dstrect->w; in GL_QueueCopy() 905 *(verts++) = maxx; in GL_QueueCopy() 920 GLfloat minx, miny, maxx, maxy; in GL_QueueCopyEx() local 934 maxx = -centerx; in GL_QueueCopyEx() 938 maxx = dstrect->w - centerx; in GL_QueueCopyEx() 962 *(verts++) = maxx; in GL_QueueCopyEx() 1295 data->glVertex2f(maxx, miny); in GL_RunCommandQueue() 1299 data->glVertex2f(maxx, maxy); in GL_RunCommandQueue() 1327 data->glVertex2f(maxx, miny); in GL_RunCommandQueue() [all …]
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/AliOS-Things-master/components/SDL2/src/render/direct3d/ |
A D | SDL_render_d3d.c | 852 const float maxx = rect->x + rect->w; in D3D_QueueFillRects() local 861 verts->x = maxx; in D3D_QueueFillRects() 866 verts->x = maxx; in D3D_QueueFillRects() 885 float minx, miny, maxx, maxy; in D3D_QueueCopy() local 898 maxx = dstrect->x + dstrect->w - 0.5f; in D3D_QueueCopy() 914 verts->x = maxx; in D3D_QueueCopy() 922 verts->x = maxx; in D3D_QueueCopy() 947 float minx, miny, maxx, maxy; in D3D_QueueCopyEx() local 959 maxx = dstrect->w - center->x; in D3D_QueueCopyEx() 987 verts->x = maxx; in D3D_QueueCopyEx() [all …]
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/AliOS-Things-master/components/SDL2/src/render/opengles2/ |
A D | SDL_render_gles2.c | 806 *(verts++) = maxx; in GLES2_QueueFillRects() 810 *(verts++) = maxx; in GLES2_QueueFillRects() 821 GLfloat minx, miny, maxx, maxy; in GLES2_QueueCopy() local 833 maxx = dstrect->x + dstrect->w; in GLES2_QueueCopy() 843 *(verts++) = maxx; in GLES2_QueueCopy() 847 *(verts++) = maxx; in GLES2_QueueCopy() 873 GLfloat minx, miny, maxx, maxy; in GLES2_QueueCopyEx() local 883 maxx = dstrect->x; in GLES2_QueueCopyEx() 886 maxx = dstrect->x + dstrect->w; in GLES2_QueueCopyEx() 907 *(verts++) = maxx; in GLES2_QueueCopyEx() [all …]
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_ttf.h | 167 int *minx, int *maxx,
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/AliOS-Things-master/components/SDL2/src/render/direct3d11/ |
A D | SDL_render_d3d11.c | 1741 float minx, miny, maxx, maxy; in D3D11_QueueCopyEx() local 1751 maxx = dstrect->w - center->x; in D3D11_QueueCopyEx() 1795 verts->pos.x = maxx; in D3D11_QueueCopyEx() 1806 verts->pos.x = maxx; in D3D11_QueueCopyEx()
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/AliOS-Things-master/components/SDL2/src/gfx/ |
A D | SDL_gfxPrimitives.c | 5580 int minx,maxx,miny, maxy; in texturedPolygonMT() local 5659 maxx = vx[0]; in texturedPolygonMT() 5668 } else if (vx[i] > maxx) { in texturedPolygonMT() 5669 maxx = vx[i]; in texturedPolygonMT() 5672 if (maxx <0 || minx > dst->w){ in texturedPolygonMT()
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