/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_drawpoint.c | 68 int minx, miny; in SDL_DrawPoints() local 82 minx = dst->clip_rect.x; in SDL_DrawPoints() 91 if (x < minx || x > maxx || y < miny || y > maxy) { in SDL_DrawPoints()
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A D | SDL_blendpoint.c | 281 int minx, miny; in SDL_BlendPoints() local 343 minx = dst->clip_rect.x; in SDL_BlendPoints() 352 if (x < minx || x > maxx || y < miny || y > maxy) { in SDL_BlendPoints()
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_rect.c | 195 int minx = 0; in SDL_EnclosePoints() local 238 minx = maxx = x; in SDL_EnclosePoints() 243 if (x < minx) { in SDL_EnclosePoints() 244 minx = x; in SDL_EnclosePoints() 264 minx = maxx = points[0].x; in SDL_EnclosePoints() 271 if (x < minx) { in SDL_EnclosePoints() 272 minx = x; in SDL_EnclosePoints() 285 result->x = minx; in SDL_EnclosePoints() 287 result->w = (maxx-minx)+1; in SDL_EnclosePoints()
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/AliOS-Things-master/components/SDL2/src/ttf/ |
A D | SDL_ttf.c | 57 int minx; member 1189 if (minx) { in TTF_GlyphMetrics() 1190 *minx = font->current->minx; in TTF_GlyphMetrics() 1235 int minx, maxx; in TTF_SizeUTF8() local 1248 minx = maxx = 0; in TTF_SizeUTF8() 1297 z -= glyph->minx; in TTF_SizeUTF8() 1301 z = x + glyph->minx; in TTF_SizeUTF8() 1302 if (minx > z) { in TTF_SizeUTF8() 1303 minx = z; in TTF_SizeUTF8() 1482 xstart + glyph->minx; in TTF_RenderUTF8_Solid() [all …]
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/AliOS-Things-master/components/py_engine/tests/perf_bench/ |
A D | bm_chaos.py | 133 self.minx = min([p.x for spl in splines for p in spl.points]) 138 self.width = self.maxx - self.minx 162 x = (point.x - self.minx) / self.width 191 if point.x < self.minx: 192 point.x = self.minx 202 point = GVector((self.maxx + self.minx) / 2, (self.maxy + self.miny) / 2, 0) 205 x = (point.x - self.minx) / self.width * w
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/AliOS-Things-master/components/SDL2/test/ |
A D | testautomation_rect.c | 981 minx = newx; in rect_testEnclosePoints() 986 if (newx < minx) minx = newx; in rect_testEnclosePoints() 1016 …SDLTest_AssertCheck(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(… in rect_testEnclosePoints() 1057 minx = newx; in rect_testEnclosePointsRepeatedInput() 1062 if (newx < minx) minx = newx; in rect_testEnclosePointsRepeatedInput() 1092 …SDLTest_AssertCheck(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(… in rect_testEnclosePointsRepeatedInput() 1137 minx = newx; in rect_testEnclosePointsWithClipping() 1142 if (newx < minx) minx = newx; in rect_testEnclosePointsWithClipping() 1180 …SDLTest_AssertCheck(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(… in rect_testEnclosePointsWithClipping() 1238 int minx, maxx, miny, maxy; in rect_testUnionRectOutside() local [all …]
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/AliOS-Things-master/components/SDL2/src/render/opengles/ |
A D | SDL_render_gles.c | 578 const GLfloat minx = rect->x; in GLES_QueueFillRects() local 582 *(verts++) = minx; in GLES_QueueFillRects() 586 *(verts++) = minx; in GLES_QueueFillRects() 600 GLfloat minx, miny, maxx, maxy; in GLES_QueueCopy() local 610 minx = dstrect->x; in GLES_QueueCopy() 624 *(verts++) = minx; in GLES_QueueCopy() 628 *(verts++) = minx; in GLES_QueueCopy() 651 GLfloat minx, miny, maxx, maxy; in GLES_QueueCopyEx() local 668 minx = -centerx; in GLES_QueueCopyEx() 692 *(verts++) = minx; in GLES_QueueCopyEx() [all …]
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/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_render_gl.c | 878 GLfloat minx, miny, maxx, maxy; in GL_QueueCopy() local 888 minx = dstrect->x; in GL_QueueCopy() 903 *(verts++) = minx; in GL_QueueCopy() 920 GLfloat minx, miny, maxx, maxy; in GL_QueueCopyEx() local 933 minx = dstrect->w - centerx; in GL_QueueCopyEx() 937 minx = -centerx; in GL_QueueCopyEx() 960 *(verts++) = minx; in GL_QueueCopyEx() 1293 data->glVertex2f(minx, miny); in GL_RunCommandQueue() 1297 data->glVertex2f(minx, maxy); in GL_RunCommandQueue() 1325 data->glVertex2f(minx, miny); in GL_RunCommandQueue() [all …]
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/AliOS-Things-master/components/SDL2/src/render/direct3d/ |
A D | SDL_render_d3d.c | 851 const float minx = rect->x; in D3D_QueueFillRects() local 856 verts->x = minx; in D3D_QueueFillRects() 871 verts->x = minx; in D3D_QueueFillRects() 885 float minx, miny, maxx, maxy; in D3D_QueueCopy() local 896 minx = dstrect->x - 0.5f; in D3D_QueueCopy() 906 verts->x = minx; in D3D_QueueCopy() 930 verts->x = minx; in D3D_QueueCopy() 947 float minx, miny, maxx, maxy; in D3D_QueueCopyEx() local 958 minx = -center->x; in D3D_QueueCopyEx() 979 verts->x = minx; in D3D_QueueCopyEx() [all …]
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/AliOS-Things-master/components/SDL2/src/render/opengles2/ |
A D | SDL_render_gles2.c | 800 const GLfloat minx = rect->x; in GLES2_QueueFillRects() local 804 *(verts++) = minx; in GLES2_QueueFillRects() 808 *(verts++) = minx; in GLES2_QueueFillRects() 821 GLfloat minx, miny, maxx, maxy; in GLES2_QueueCopy() local 831 minx = dstrect->x; in GLES2_QueueCopy() 841 *(verts++) = minx; in GLES2_QueueCopy() 845 *(verts++) = minx; in GLES2_QueueCopy() 873 GLfloat minx, miny, maxx, maxy; in GLES2_QueueCopyEx() local 885 minx = dstrect->x; in GLES2_QueueCopyEx() 905 *(verts++) = minx; in GLES2_QueueCopyEx() [all …]
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_ttf.h | 167 int *minx, int *maxx,
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/AliOS-Things-master/components/SDL2/src/render/direct3d11/ |
A D | SDL_render_d3d11.c | 1741 float minx, miny, maxx, maxy; in D3D11_QueueCopyEx() local 1750 minx = -center->x; in D3D11_QueueCopyEx() 1773 verts->pos.x = minx; in D3D11_QueueCopyEx() 1784 verts->pos.x = minx; in D3D11_QueueCopyEx()
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/AliOS-Things-master/components/SDL2/src/gfx/ |
A D | SDL_gfxPrimitives.c | 5580 int minx,maxx,miny, maxy; in texturedPolygonMT() local 5658 minx = vx[0]; in texturedPolygonMT() 5666 if (vx[i] < minx) { in texturedPolygonMT() 5667 minx = vx[i]; in texturedPolygonMT() 5672 if (maxx <0 || minx > dst->w){ in texturedPolygonMT()
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