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Searched refs:numFingers (Results 1 – 7 of 7) sorted by relevance

/AliOS-Things-master/components/SDL2/docs/
A DREADME-gesture.md28 * event.dgesture.numFingers - the number of fingers used to draw the stroke.
62 * event.mgesture.numFingers - the number of fingers used in the gesture.
/AliOS-Things-master/components/SDL2/include/
A DSDL_events.h463 Uint16 numFingers; member
477 Uint32 numFingers; member
/AliOS-Things-master/components/SDL2/test/
A Dtestgesture.c236 SDL_Log("MG: numDownTouch = %i",event.mgesture.numFingers); in loop()
/AliOS-Things-master/components/SDL2/src/events/
A DSDL_gesture.c515 event.mgesture.numFingers = touch->numDownFingers; in SDL_SendGestureMulti()
533 event.dgesture.numFingers = touch->numDownFingers + 1; in SDL_SendGestureDollar()
A DSDL_events.c300 (long long)event->dgesture.gestureId, (uint) event->dgesture.numFingers, \ in SDL_LogEvent()
310 event->mgesture.x, event->mgesture.y, (uint) event->mgesture.numFingers); in SDL_LogEvent()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoawindow.m1170 int numFingers = SDL_GetNumTouchFingers(touchID);
1171 DLog("Reset Lost Fingers: %d", numFingers);
1172 for (--numFingers; numFingers >= 0; --numFingers) {
1173 SDL_Finger* finger = SDL_GetTouchFinger(touchID, numFingers);
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c1469 SDL_Log("SDL_EVENT: Multi gesture fingers: %d", event->mgesture.numFingers); in SDLTest_PrintEvent()

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