Home
last modified time | relevance | path

Searched refs:num_tmus_bound (Results 1 – 2 of 2) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_shaders_gl.c383 const int num_tmus_bound = 4; in CompileShaderProgram() local
428 for (i = 0; i < num_tmus_bound; ++i) { in CompileShaderProgram()
/AliOS-Things-master/components/SDL2/test/
A Dtestshader.c152 const int num_tmus_bound = 4; in CompileShaderProgram() local
180 for (i = 0; i < num_tmus_bound; ++i) { in CompileShaderProgram()

Completed in 4 milliseconds