Home
last modified time | relevance | path

Searched refs:opacity (Results 1 – 20 of 20) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_window.h39 Uint8 opacity; member
78 extern int DirectFB_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
A DSDL_DirectFB_window.c163 windata->opacity = 0xFF; in DirectFB_CreateWindow()
302 SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, windata->opacity)); in DirectFB_ShowWindow()
311 SDL_DFB_CHECK(windata->dfbwin->GetOpacity(windata->dfbwin, &windata->opacity)); in DirectFB_HideWindow()
553 DirectFB_SetWindowOpacity(_THIS, SDL_Window * window, float opacity) in DirectFB_SetWindowOpacity() argument
555 const Uint8 alpha = (Uint8) ((unsigned int) (opacity * 255.0f)); in DirectFB_SetWindowOpacity()
558 windata->opacity = alpha; in DirectFB_SetWindowOpacity()
/AliOS-Things-master/components/SDL2/src/image/
A DIMG_xcf.c113 Sint32 opacity; member
180 Uint32 opacity; member
282 prop->data.opacity = SDL_ReadBE32 (src); in xcf_read_property()
438 l->opacity = prop.data.opacity << 24; in read_xcf_channel()
611 …d create_channel_surface (SDL_Surface * surf, xcf_image_type itype, Uint32 color, Uint32 opacity) { in create_channel_surface() argument
617 c = opacity | color; in create_channel_surface()
620 c = opacity | rgb2grey (color); in create_channel_surface()
910 …_channel_surface (chs, (xcf_image_type)head->image_type, channel [i]->color, channel [i]->opacity); in IMG_LoadXCF_RW()
A Dnanosvgrast.h1261 static void nsvg__initPaint(NSVGcachedPaint* cache, NSVGpaint* paint, float opacity) in nsvg__initPaint() argument
1269 cache->colors[0] = nsvg__applyOpacity(paint->color, opacity); in nsvg__initPaint()
1283 cache->colors[i] = nsvg__applyOpacity(grad->stops[i].color, opacity); in nsvg__initPaint()
1289 ca = nsvg__applyOpacity(grad->stops[0].color, opacity); in nsvg__initPaint()
1299 ca = nsvg__applyOpacity(grad->stops[i].color, opacity); in nsvg__initPaint()
1300 cb = nsvg__applyOpacity(grad->stops[i+1].color, opacity); in nsvg__initPaint()
1410 nsvg__initPaint(&cache, &shape->fill, shape->opacity); in nsvgRasterize()
1436 nsvg__initPaint(&cache, &shape->stroke, shape->opacity); in nsvgRasterize()
A Dnanosvg.h141 float opacity; // Opacity of the shape. member
417 float opacity; member
639 p->attr[0].opacity = 1; in nsvg__createParser()
979 shape->opacity = attr->opacity; in nsvg__addShape()
1759 attr->opacity = nsvg__parseOpacity(value); in nsvg__parseAttr()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowswindow.h66 extern int WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
A DSDL_windowswindow.c982 WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity) in WIN_SetWindowOpacity() argument
990 if (opacity == 1.0f) { in WIN_SetWindowOpacity()
998 const BYTE alpha = (BYTE) ((int) (opacity * 255.0f)); in WIN_SetWindowOpacity()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11window.h88 extern int X11_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
A DSDL_x11window.c1000 X11_SetWindowOpacity(_THIS, SDL_Window * window, float opacity) in X11_SetWindowOpacity() argument
1006 if (opacity == 1.0f) { in X11_SetWindowOpacity()
1010 const long alpha = (long) ((double)opacity * (double)FullyOpaque); in X11_SetWindowOpacity()
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_sysvideo.h92 float opacity; member
221 int (*SetWindowOpacity) (_THIS, SDL_Window * window, float opacity);
A DSDL_video.c1567 window->opacity = 1.0f; in SDL_CreateWindow()
1637 window->opacity = 1.0f; in SDL_CreateWindowFrom()
2443 SDL_SetWindowOpacity(SDL_Window * window, float opacity) in SDL_SetWindowOpacity() argument
2452 if (opacity < 0.0f) { in SDL_SetWindowOpacity()
2453 opacity = 0.0f; in SDL_SetWindowOpacity()
2454 } else if (opacity > 1.0f) { in SDL_SetWindowOpacity()
2455 opacity = 1.0f; in SDL_SetWindowOpacity()
2458 retval = _this->SetWindowOpacity(_this, window, opacity); in SDL_SetWindowOpacity()
2460 window->opacity = opacity; in SDL_SetWindowOpacity()
2472 *out_opacity = window->opacity; in SDL_GetWindowOpacity()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoawindow.h136 extern int Cocoa_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
A DSDL_cocoawindow.m2115 Cocoa_SetWindowOpacity(_THIS, SDL_Window * window, float opacity)
2118 [data->nswindow setAlphaValue:opacity];
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c1705 float opacity; in SDLTest_CommonEvent() local
1706 if (SDL_GetWindowOpacity(window, &opacity) == 0) { in SDLTest_CommonEvent()
1708 opacity += 0.20f; in SDLTest_CommonEvent()
1710 opacity -= 0.20f; in SDLTest_CommonEvent()
1712 SDL_SetWindowOpacity(window, opacity); in SDLTest_CommonEvent()
/AliOS-Things-master/components/SDL2/src/video/raspberry/
A DSDL_rpivideo.c275 dispman_alpha.opacity = 0xFF; in RPI_CreateWindow()
/AliOS-Things-master/components/SDL2/include/
A DSDL_video.h935 extern DECLSPEC int SDLCALL SDL_SetWindowOpacity(SDL_Window * window, float opacity);
/AliOS-Things-master/components/SDL2/src/gfx/Docs/html/
A Djquery.js12opacity){L=o.attr(E,"opacity");return L==""?"1":L}if(F.match(/float/i)){F=w}if(!G&&E&&E[F]){L=E[F]…
21 …Attribute("style")),hrefNormalized:E.getAttribute("href")==="/a",opacity:E.style.opacity==="0.5",c… property in o.support
22opacity:G},E,F)},animate:function(I,F,H,G){var E=o.speed(F,H,G);return this[E.queue===false?"each"…
54 …le"),h=d.options,e=d.size;d.ghost=d.originalElement.clone();d.ghost.css({opacity:0.25,display:"blo…
/AliOS-Things-master/components/littlevgl/
A DREADME.md50 * **Advanced graphics** with animations, anti-aliasing, opacity, smooth scrolling
/AliOS-Things-master/documentation/doxygen/style/
A Ddoxygen-custom.css1552 opacity: 0.9;
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/
A Dlibpng-manual.txt1148 PNG_TRANSFORM_INVERT_ALPHA Change alpha from opacity
1851 is the level of opacity. If you need the alpha channel in an image to
1852 be the level of transparency instead of opacity, you can invert the
3397 PNG_TRANSFORM_INVERT_ALPHA Change alpha from opacity
3433 level of opacity. If your data is supplied as a level of transparency,

Completed in 56 milliseconds