/AliOS-Things-master/components/SDL2/src/video/directfb/ |
A D | SDL_DirectFB_window.h | 39 Uint8 opacity; member 78 extern int DirectFB_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
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A D | SDL_DirectFB_window.c | 163 windata->opacity = 0xFF; in DirectFB_CreateWindow() 302 SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, windata->opacity)); in DirectFB_ShowWindow() 311 SDL_DFB_CHECK(windata->dfbwin->GetOpacity(windata->dfbwin, &windata->opacity)); in DirectFB_HideWindow() 553 DirectFB_SetWindowOpacity(_THIS, SDL_Window * window, float opacity) in DirectFB_SetWindowOpacity() argument 555 const Uint8 alpha = (Uint8) ((unsigned int) (opacity * 255.0f)); in DirectFB_SetWindowOpacity() 558 windata->opacity = alpha; in DirectFB_SetWindowOpacity()
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/AliOS-Things-master/components/SDL2/src/image/ |
A D | IMG_xcf.c | 113 Sint32 opacity; member 180 Uint32 opacity; member 282 prop->data.opacity = SDL_ReadBE32 (src); in xcf_read_property() 438 l->opacity = prop.data.opacity << 24; in read_xcf_channel() 611 …d create_channel_surface (SDL_Surface * surf, xcf_image_type itype, Uint32 color, Uint32 opacity) { in create_channel_surface() argument 617 c = opacity | color; in create_channel_surface() 620 c = opacity | rgb2grey (color); in create_channel_surface() 910 …_channel_surface (chs, (xcf_image_type)head->image_type, channel [i]->color, channel [i]->opacity); in IMG_LoadXCF_RW()
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A D | nanosvgrast.h | 1261 static void nsvg__initPaint(NSVGcachedPaint* cache, NSVGpaint* paint, float opacity) in nsvg__initPaint() argument 1269 cache->colors[0] = nsvg__applyOpacity(paint->color, opacity); in nsvg__initPaint() 1283 cache->colors[i] = nsvg__applyOpacity(grad->stops[i].color, opacity); in nsvg__initPaint() 1289 ca = nsvg__applyOpacity(grad->stops[0].color, opacity); in nsvg__initPaint() 1299 ca = nsvg__applyOpacity(grad->stops[i].color, opacity); in nsvg__initPaint() 1300 cb = nsvg__applyOpacity(grad->stops[i+1].color, opacity); in nsvg__initPaint() 1410 nsvg__initPaint(&cache, &shape->fill, shape->opacity); in nsvgRasterize() 1436 nsvg__initPaint(&cache, &shape->stroke, shape->opacity); in nsvgRasterize()
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A D | nanosvg.h | 141 float opacity; // Opacity of the shape. member 417 float opacity; member 639 p->attr[0].opacity = 1; in nsvg__createParser() 979 shape->opacity = attr->opacity; in nsvg__addShape() 1759 attr->opacity = nsvg__parseOpacity(value); in nsvg__parseAttr()
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowswindow.h | 66 extern int WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
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A D | SDL_windowswindow.c | 982 WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity) in WIN_SetWindowOpacity() argument 990 if (opacity == 1.0f) { in WIN_SetWindowOpacity() 998 const BYTE alpha = (BYTE) ((int) (opacity * 255.0f)); in WIN_SetWindowOpacity()
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/AliOS-Things-master/components/SDL2/src/video/x11/ |
A D | SDL_x11window.h | 88 extern int X11_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
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A D | SDL_x11window.c | 1000 X11_SetWindowOpacity(_THIS, SDL_Window * window, float opacity) in X11_SetWindowOpacity() argument 1006 if (opacity == 1.0f) { in X11_SetWindowOpacity() 1010 const long alpha = (long) ((double)opacity * (double)FullyOpaque); in X11_SetWindowOpacity()
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_sysvideo.h | 92 float opacity; member 221 int (*SetWindowOpacity) (_THIS, SDL_Window * window, float opacity);
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A D | SDL_video.c | 1567 window->opacity = 1.0f; in SDL_CreateWindow() 1637 window->opacity = 1.0f; in SDL_CreateWindowFrom() 2443 SDL_SetWindowOpacity(SDL_Window * window, float opacity) in SDL_SetWindowOpacity() argument 2452 if (opacity < 0.0f) { in SDL_SetWindowOpacity() 2453 opacity = 0.0f; in SDL_SetWindowOpacity() 2454 } else if (opacity > 1.0f) { in SDL_SetWindowOpacity() 2455 opacity = 1.0f; in SDL_SetWindowOpacity() 2458 retval = _this->SetWindowOpacity(_this, window, opacity); in SDL_SetWindowOpacity() 2460 window->opacity = opacity; in SDL_SetWindowOpacity() 2472 *out_opacity = window->opacity; in SDL_GetWindowOpacity()
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/AliOS-Things-master/components/SDL2/src/video/cocoa/ |
A D | SDL_cocoawindow.h | 136 extern int Cocoa_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
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A D | SDL_cocoawindow.m | 2115 Cocoa_SetWindowOpacity(_THIS, SDL_Window * window, float opacity) 2118 [data->nswindow setAlphaValue:opacity];
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/AliOS-Things-master/components/SDL2/src/test/ |
A D | SDL_test_common.c | 1705 float opacity; in SDLTest_CommonEvent() local 1706 if (SDL_GetWindowOpacity(window, &opacity) == 0) { in SDLTest_CommonEvent() 1708 opacity += 0.20f; in SDLTest_CommonEvent() 1710 opacity -= 0.20f; in SDLTest_CommonEvent() 1712 SDL_SetWindowOpacity(window, opacity); in SDLTest_CommonEvent()
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/AliOS-Things-master/components/SDL2/src/video/raspberry/ |
A D | SDL_rpivideo.c | 275 dispman_alpha.opacity = 0xFF; in RPI_CreateWindow()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_video.h | 935 extern DECLSPEC int SDLCALL SDL_SetWindowOpacity(SDL_Window * window, float opacity);
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/AliOS-Things-master/components/SDL2/src/gfx/Docs/html/ |
A D | jquery.js | 12 …opacity){L=o.attr(E,"opacity");return L==""?"1":L}if(F.match(/float/i)){F=w}if(!G&&E&&E[F]){L=E[F]… 21 …Attribute("style")),hrefNormalized:E.getAttribute("href")==="/a",opacity:E.style.opacity==="0.5",c… property in o.support 22 …opacity:G},E,F)},animate:function(I,F,H,G){var E=o.speed(F,H,G);return this[E.queue===false?"each"… 54 …le"),h=d.options,e=d.size;d.ghost=d.originalElement.clone();d.ghost.css({opacity:0.25,display:"blo…
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/AliOS-Things-master/components/littlevgl/ |
A D | README.md | 50 * **Advanced graphics** with animations, anti-aliasing, opacity, smooth scrolling
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/AliOS-Things-master/documentation/doxygen/style/ |
A D | doxygen-custom.css | 1552 opacity: 0.9;
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/ |
A D | libpng-manual.txt | 1148 PNG_TRANSFORM_INVERT_ALPHA Change alpha from opacity 1851 is the level of opacity. If you need the alpha channel in an image to 1852 be the level of transparency instead of opacity, you can invert the 3397 PNG_TRANSFORM_INVERT_ALPHA Change alpha from opacity 3433 level of opacity. If your data is supplied as a level of transparency,
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