Searched refs:otherBWin (Results 1 – 1 of 1) sorted by relevance
92 SDL_BWin *otherBWin = (SDL_BWin*)data; in HAIKU_CreateWindowFrom() local93 if(!otherBWin->LockLooper()) in HAIKU_CreateWindowFrom()97 window->x = (int)otherBWin->Frame().left; in HAIKU_CreateWindowFrom()98 window->y = (int)otherBWin->Frame().top; in HAIKU_CreateWindowFrom()99 window->w = (int)otherBWin->Frame().Width(); in HAIKU_CreateWindowFrom()100 window->h = (int)otherBWin->Frame().Height(); in HAIKU_CreateWindowFrom()103 if(!(otherBWin->Flags() & B_NOT_RESIZABLE)) { in HAIKU_CreateWindowFrom()113 _ToBeWin(window)->SetTitle(otherBWin->Title()); in HAIKU_CreateWindowFrom()118 otherBWin->UnlockLooper(); in HAIKU_CreateWindowFrom()
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