/AliOS-Things-master/components/udisplay/example/ |
A D | udisplay_example.c | 87 bool performance = false; in udisplay_comp_example() local 128 performance = true; in udisplay_comp_example() 145 performance = true; in udisplay_comp_example() 149 if (performance) { in udisplay_comp_example()
|
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/ |
A D | NEWS | 33 * lossless performance and compression improvements + a new 'cruncher' mode 35 * ARM performance improvements with clang (15-20% w/ndk r15c, issue #339) 45 * lossless performance and compression improvements 46 * miscellaneous performance improvements (SSE2, NEON, MSA) 77 * lossless encoding performance improvements 207 * SSE2 instructions for decoding performance optimizations on x86 based 210 * 40% improvement in Decoding performance.
|
/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/experimental/acceleration/configuration/ |
A D | configuration.proto | 110 // changes). This is mandatory for getting reasonable performance in that 229 // Very low performance, very low power. 232 // Low performance, low power. 235 // The normal performance and power. This setting usually provides the 239 // Maximum performance level. Potentially higher power and thermal. This 287 // The desired performance level. This setting adjusts the internal clock 288 // rate to achieve different performance / power balance. Higher performance 290 optional Performance performance = 2 [default = MAXIMUM]; field 295 // performance on the direction from device to host. When not specified (or 382 // with correctness of results, or with performance.
|
A D | configuration_generated.h | 1315 tflite::CoralSettings_::Performance performance; member 1319 : performance(tflite::CoralSettings_::Performance_UNDEFINED), in CoralSettingsT() 1336 tflite::CoralSettings_::Performance performance() const { in performance() function 1365 void add_performance(tflite::CoralSettings_::Performance performance) { in add_performance() 1366 fbb_.AddElement<int32_t>(CoralSettings::VT_PERFORMANCE, static_cast<int32_t>(performance), 0); in add_performance() 1389 tflite::CoralSettings_::Performance performance = tflite::CoralSettings_::Performance_UNDEFINED, 1394 builder_.add_performance(performance); 1410 performance, 2597 (lhs.performance == rhs.performance) && 2617 { auto _e = performance(); _o->performance = _e; } in UnPackTo() [all …]
|
A D | proto_to_flatbuffer.cc | 266 static_cast<tflite::CoralSettings_::Performance>(settings.performance()), in ConvertCoralSettings()
|
/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/third_party/ruy/ |
A D | README.md | 13 ruy is designed to achieve high performance not just on very large sizes, as
|
A D | CMakeLists.txt | 36 option(RUY_PROFILER "Enable ruy's built-in profiler (harms performance)" OFF)
|
/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/third_party/ruy/ruy/profiler/ |
A D | README.md | 110 * Substantial overhead, modifying the performance characteristics of the code 133 The philosophy underlying this profiler is that software performance depends on
|
/AliOS-Things-master/components/amp/engine/quickjs_engine/quickjs/ |
A D | TODO | 46 - comparative performance benchmark
|
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/contrib/addtiffo/ |
A D | README | 6 overviews to accelerate overview display performance of large rasters.
|
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/ |
A D | LICENSE | 64 risk of satisfactory quality, performance, accuracy, and effort is
|
/AliOS-Things-master/components/SDL2/src/image/VisualC/external/lib/x64/ |
A D | LICENSE.png.txt | 67 risk of satisfactory quality, performance, accuracy, and effort is
|
/AliOS-Things-master/components/SDL2/src/image/VisualC/external/lib/x86/ |
A D | LICENSE.png.txt | 67 risk of satisfactory quality, performance, accuracy, and effort is
|
/AliOS-Things-master/components/lwip/ |
A D | README.md | 30 raw/native API for enhanced performance
|
/AliOS-Things-master/components/SDL2/docs/ |
A D | README-ios.md | 170 If your application doesn't use OpenGL's depth buffer, you may find significant performance improve… 172 …ion completely redraws the screen each frame, you may find significant performance improvement by …
|
A D | README-raspberrypi.md | 96 Apps don't work or poor video/audio performance
|
/AliOS-Things-master/components/SDL2/acinclude/ |
A D | ax_gcc_archflag.m4 | 33 # high-performance computing on old hardware is uncommon.)
|
/AliOS-Things-master/components/mbedtls/include/mbedtls/ |
A D | config.h.bak | 108 * Note that depending on the compiler, this may decrease performance compared 536 * performance if ROM access is slower than RAM access. 557 * operations within the same table. The performance gain/loss 1113 * if you have performance concerns. 1226 * lower performance. 1229 * performance and size. This version optimizes more aggressively for size at 1230 * the expense of performance. Eg on Cortex-M4 it reduces the size of 1231 * mbedtls_sha256_process() from ~2KB to ~0.5KB for a performance hit of about
|
/AliOS-Things-master/components/SDL2/src/image/external/zlib-1.2.11/ |
A D | zconf.h.cmakein | 335 * This is not mandatory, but it offers a little performance increase.
|
A D | zconf.h.in | 333 * This is not mandatory, but it offers a little performance increase.
|
A D | FAQ | 301 No. That is intentional for performance reasons, and the output of deflate
|
/AliOS-Things-master/components/SDL2/src/gfx/ |
A D | ChangeLog | 305 resulting in a much faster performance (factor 5 to 20) for non transparent pixels.
|
A D | README | 74 impacts performance somewhat.
|
/AliOS-Things-master/components/SDL2/src/image/external/jpeg-9b/ |
A D | structure.txt | 598 * Indexing doesn't require multiplication; this is a performance win on many 700 lead to *improved* performance if the local variables can be registerized.) 713 but probably won't have much effect on performance. Other variants of Huffman 795 In a non-virtual-memory machine, some performance benefit can be gained by
|
A D | install.txt | 754 performance. You *will* take a noticeable performance hit if you use a 799 should use one if you have it, as performance will be much better than 963 the application, the performance cost of making them all DLL entry points is
|