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Searched refs:pixel_format (Results 1 – 14 of 14) sorted by relevance

/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/imageio/
A Dwicdec.c61 const GUID* pixel_format; member
196 static int HasPalette(GUID pixel_format) { in HasPalette() argument
197 return (IsEqualGUID(MAKE_REFGUID(pixel_format), in HasPalette()
199 IsEqualGUID(MAKE_REFGUID(pixel_format), in HasPalette()
201 IsEqualGUID(MAKE_REFGUID(pixel_format), in HasPalette()
203 IsEqualGUID(MAKE_REFGUID(pixel_format), in HasPalette()
210 GUID pixel_format) { in HasAlpha() argument
212 if (HasPalette(pixel_format)) { in HasAlpha()
233 has_alpha = IsEqualGUID(MAKE_REFGUID(pixel_format), in HasAlpha()
235 IsEqualGUID(MAKE_REFGUID(pixel_format), in HasAlpha()
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A Dimage_enc.c85 WICPixelFormatGUID pixel_format = has_alpha ? GUID_WICPixelFormat32bppBGRA in WriteUsingWIC() local
109 IFS(IWICBitmapFrameEncode_SetPixelFormat(frame, &pixel_format)); in WriteUsingWIC()
/AliOS-Things-master/components/SDL2/test/
A Dtestoffscreen.c59 Uint32 pixel_format; in save_surface_to_bmp() local
63 pixel_format = SDL_GetWindowPixelFormat(window); in save_surface_to_bmp()
64 SDL_PixelFormatEnumToMasks(pixel_format, &bbp, &r_mask, &g_mask, &b_mask, &a_mask); in save_surface_to_bmp()
67 SDL_RenderReadPixels(renderer, NULL, pixel_format, (void*)surface->pixels, surface->pitch); in save_surface_to_bmp()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsopengl.c490 int pixel_format = 0; in WIN_GL_ChoosePixelFormatARB() local
510 1, &pixel_format, in WIN_GL_ChoosePixelFormatARB()
521 return pixel_format; in WIN_GL_ChoosePixelFormatARB()
530 int pixel_format = 0; in WIN_GL_SetupWindowInternal() local
629 if (!pixel_format) { in WIN_GL_SetupWindowInternal()
630 pixel_format = WIN_GL_ChoosePixelFormat(hdc, &pfd); in WIN_GL_SetupWindowInternal()
632 if (!pixel_format) { in WIN_GL_SetupWindowInternal()
635 if (!SetPixelFormat(hdc, pixel_format, &pfd)) { in WIN_GL_SetupWindowInternal()
880 int pixel_format = GetPixelFormat(hfromdc); in WIN_GL_SetPixelFormatFrom() local
883 DescribePixelFormat(hfromdc, pixel_format, sizeof(pfd), &pfd); in WIN_GL_SetPixelFormatFrom()
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/AliOS-Things-master/components/SDL2/src/video/
A DSDL_pixels_c.h32 extern int SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format);
A DSDL_pixels.c503 SDL_AllocFormat(Uint32 pixel_format) in SDL_AllocFormat() argument
511 if (pixel_format == format->format) { in SDL_AllocFormat()
525 if (SDL_InitFormat(format, pixel_format) < 0) { in SDL_AllocFormat()
532 if (!SDL_ISPIXELFORMAT_INDEXED(pixel_format)) { in SDL_AllocFormat()
544 SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format) in SDL_InitFormat() argument
550 if (!SDL_PixelFormatEnumToMasks(pixel_format, &bpp, in SDL_InitFormat()
557 format->format = pixel_format; in SDL_InitFormat()
A DSDL_surface.c1197 SDL_ConvertSurfaceFormat(SDL_Surface * surface, Uint32 pixel_format, in SDL_ConvertSurfaceFormat() argument
1203 fmt = SDL_AllocFormat(pixel_format); in SDL_ConvertSurfaceFormat()
1215 SDL_CreateSurfaceOnStack(int width, int height, Uint32 pixel_format, in SDL_CreateSurfaceOnStack() argument
1219 if (SDL_ISPIXELFORMAT_INDEXED(pixel_format)) { in SDL_CreateSurfaceOnStack()
1223 if (SDL_InitFormat(format, pixel_format) < 0) { in SDL_CreateSurfaceOnStack()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c58 GLenum pixel_format; member
1450 data->pixel_format = format; in GLES2_CreateTexture()
1611 tdata->pixel_format, in GLES2_UpdateTexture()
1628 tdata->pixel_format, in GLES2_UpdateTexture()
1645 tdata->pixel_format, in GLES2_UpdateTexture()
1690 tdata->pixel_format, in GLES2_UpdateTextureYUV()
1700 tdata->pixel_format, in GLES2_UpdateTextureYUV()
1710 tdata->pixel_format, in GLES2_UpdateTextureYUV()
1833 Uint32 pixel_format, void * pixels, int pitch) in GLES2_RenderReadPixels() argument
1883 pixel_format, pixels, pitch); in GLES2_RenderReadPixels()
/AliOS-Things-master/components/SDL2/include/
A DSDL_surface.h399 (SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
A DSDL_pixels.h383 extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c403 convert_format(GL_RenderData *renderdata, Uint32 pixel_format, in convert_format() argument
406 switch (pixel_format) { in convert_format()
1349 Uint32 pixel_format, void * pixels, int pitch) in GL_RenderReadPixels() argument
1412 pixel_format, pixels, pitch); in GL_RenderReadPixels()
/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c968 Uint32 pixel_format, void * pixels, int pitch) in GLES_RenderReadPixels() argument
1013 pixel_format, pixels, pitch); in GLES_RenderReadPixels()
/AliOS-Things-master/components/SDL2/src/render/psp/
A DSDL_render_psp.c863 Uint32 pixel_format, void * pixels, int pitch) in PSP_RenderReadPixels() argument
/AliOS-Things-master/components/SDL2/src/render/metal/
A DSDL_render_metal.m1472 Uint32 pixel_format, void * pixels, int pitch)
1511 …ConvertPixels(rect->w, rect->h, temp_format, temp_pixels, temp_pitch, pixel_format, pixels, pitch);

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