Searched refs:pixel_opaque (Results 1 – 1 of 1) sorted by relevance
132 SDL_bool pixel_opaque = SDL_FALSE; in RecursivelyCalculateShapeTree() local159 pixel_opaque = (a >= 1 ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()162 pixel_opaque = (a >= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()165 pixel_opaque = (a <= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()169 … pixel_opaque = ((key.r != r || key.g != g || key.b != b) ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()173 last_opaque = pixel_opaque; in RecursivelyCalculateShapeTree()174 if(last_opaque != pixel_opaque) { in RecursivelyCalculateShapeTree()
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