Searched refs:playback_now (Results 1 – 2 of 2) sorted by relevance
96 a->playback_now = 0; in lv_anim_create()440 …repeat == 0 && a->playback == 0) || (a->repeat == 0 && a->playback == 1 && a->playback_now == 1)) { in anim_ready_handler()459 if(a->playback_now == 0) a->act_time = -a->playback_pause; in anim_ready_handler()462 a->playback_now = a->playback_now == 0 ? 1 : 0; in anim_ready_handler()
87 uint8_t playback_now : 1; /**< Play back is in progress*/ member
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