Searched refs:prel (Results 1 – 1 of 1) sorted by relevance
363 float xrel, yrel, prel; in SDL_SendTouchMotion() local407 prel = pressure - finger->pressure; in SDL_SendTouchMotion()410 if (xrel == 0.0f && yrel == 0.0f && prel == 0.0f) { in SDL_SendTouchMotion()
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