Searched refs:rawPosition (Results 1 – 2 of 2) sorted by relevance
55 Windows::Foundation::Point rawPosition, in WINRT_TransformCursorPosition() argument62 return rawPosition; in WINRT_TransformCursorPosition()73 return rawPosition; in WINRT_TransformCursorPosition()86 outputPosition.X = rawPosition.X / nativeWindow->Bounds.Width; in WINRT_TransformCursorPosition()87 outputPosition.Y = rawPosition.Y / nativeWindow->Bounds.Height; in WINRT_TransformCursorPosition()92 outputPosition.X = rawPosition.X / nativeWindow->Bounds.Width; in WINRT_TransformCursorPosition()93 outputPosition.Y = rawPosition.Y / nativeWindow->Bounds.Height; in WINRT_TransformCursorPosition()96 outputPosition.X = 1.0f - (rawPosition.X / nativeWindow->Bounds.Width); in WINRT_TransformCursorPosition()100 outputPosition.X = rawPosition.Y / nativeWindow->Bounds.Height; in WINRT_TransformCursorPosition()101 outputPosition.Y = 1.0f - (rawPosition.X / nativeWindow->Bounds.Width); in WINRT_TransformCursorPosition()[all …]
54 … Windows::Foundation::Point rawPosition,
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