/AliOS-Things-master/components/SDL2/src/main/nacl/ |
A D | SDL_nacl_main.c | 43 int ready = 0; in nacl_main() local 51 while (!ready) { in nacl_main() 53 while (!ready && (ps_event = PSEventWaitAcquire()) != NULL) { in nacl_main() 60 ready = 1; in nacl_main()
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/AliOS-Things-master/components/py_engine/adapter/haas510/ |
A D | mpthreadport.c | 51 int ready; // whether the thread is ready and running member 69 thread->ready = 1; in mp_thread_init() 86 if (!th->ready) { in mp_thread_gc_others() 123 th->ready = 1; in mp_thread_start() 158 th->ready = 0; in mp_thread_create_ex() 176 th->ready = 0; in mp_thread_finish()
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/AliOS-Things-master/components/py_engine/adapter/haas600/ |
A D | mpthreadport.c | 51 int ready; // whether the thread is ready and running member 69 thread->ready = 1; in mp_thread_init() 86 if (!th->ready) { in mp_thread_gc_others() 123 th->ready = 1; in mp_thread_start() 158 th->ready = 0; in mp_thread_create_ex() 176 th->ready = 0; in mp_thread_finish()
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/AliOS-Things-master/components/py_engine/adapter/haas/ |
A D | mpthreadport.c | 51 int ready; // whether the thread is ready and running member 70 thread->ready = 1; in mp_thread_init() 88 if (!th->ready) { in mp_thread_gc_others() 129 th->ready = 1; in mp_thread_start() 177 th->ready = 0; in mp_thread_create_ex() 197 th->ready = 0; in mp_thread_finish()
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/AliOS-Things-master/components/SDL2/src/video/wayland/ |
A D | SDL_waylanddatamanager.c | 43 int ready = 0; in write_pipe() local 51 ready = SDL_IOReady(fd, SDL_TRUE, 1 * 1000); in write_pipe() 62 if (ready == 0) { in write_pipe() 64 } else if (ready < 0) { in write_pipe() 90 int ready = 0; in read_pipe() local 97 ready = SDL_IOReady(fd, SDL_FALSE, 1 * 1000); in read_pipe() 99 if (ready == 0) { in read_pipe() 101 } else if (ready < 0) { in read_pipe()
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/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/micro/testing/ |
A D | robot.resource.txt | 15 Provides ready-platform 19 Requires ready-platform
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/AliOS-Things-master/components/py_engine/framework/ |
A D | qmc5883.py | 204 ready = self.qmc5883l_ready(); 205 while (ready == 0 and timeout): 206 ready = self.qmc5883l_ready(); 208 print("ready = %d" %(ready))
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/AliOS-Things-master/components/SDL2/src/gfx/Other Builds/ |
A D | QNX.diff | 13 echo "Now you are ready to run ./configure" 51 echo "Now you are ready to run ./configure"
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/AliOS-Things-master/components/SDL2/src/hidapi/ios/ |
A D | hid.m | 156 @property (nonatomic, readwrite) bool ready; property 232 steamController.ready = NO; 338 NSLog( @"CoreBluetooth BLE hardware is powered on and ready" ); 413 steamController.ready = NO; 625 if ( self.ready == NO ) 627 self.ready = YES; 735 if ( !device.ready || !device.connected || !device.bleCharacteristicInput ) 789 // to consider a device ready - if we hand it back to SDL or another 794 device.connected == NO || device.ready == NO ) 796 if ( device.ready == NO && device.bleCharacteristicInput != nil )
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/AliOS-Things-master/hardware/chip/haas1000/drivers/platform/hal/ |
A D | hal_transq.h | 61 …SQ_RET_T hal_transq_get_rx_status(enum HAL_TRANSQ_ID_T id, enum HAL_TRANSQ_PRI_T pri, bool *ready);
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/AliOS-Things-master/components/py_engine/tests/ |
A D | run-tests | 103 ready = select.select([master], [], [], 0.02) 104 if ready[0] == [master]:
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/AliOS-Things-master/components/py_engine/engine/extmod/btstack/ |
A D | modbluetooth_btstack.c | 600 volatile bool ready = false; in set_random_address() local 601 …generate(&sm_crypto_random_request, static_addr, 6, &btstack_static_address_ready, (void *)&ready); in set_random_address() 602 while (!ready) { in set_random_address()
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/AliOS-Things-master/components/jsoncpp/ |
A D | CMakeLists.txt | 134 # not yet ready for -Wsign-conversion
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/AliOS-Things-master/components/SDL2/src/image/ |
A D | Makefile | 876 @(echo "$(distdir) archives ready for distribution: "; \
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/AliOS-Things-master/components/littlevgl/ |
A D | README.md | 104 …tors](https://docs.littlevgl.com/en/html/get-started/pc-simulator) to get ready to use projects wh… 136 lv_disp_flush_ready(disp); /* Indicate you are ready with the flushing*/
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/AliOS-Things-master/components/SDL2/src/gfx/Docs/html/ |
A D | jquery.js | 12 … F}}else{return o(H).find(E)}}else{if(o.isFunction(E)){return o(document).ready(E)}}if(E.selector&… 21 …ready:{setup:B,teardown:function(){}}},specialAll:{live:{setup:function(E,F){o.event.add(this,F[0]…
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/AliOS-Things-master/components/SDL2/src/video/uikit/ |
A D | SDL_uikitappdelegate.m | 412 * window is shown - we fade it out ourselves when we're ready. */
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/AliOS-Things-master/components/SDL2/src/audio/coreaudio/ |
A D | SDL_coreaudio.m | 921 …thParameters and specify all frames be "trimmed" so these are immediately ready to refill with SDL… 984 …thParameters and specify all frames be "trimmed" so these are immediately ready to refill with SDL…
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/AliOS-Things-master/components/SDL2/docs/ |
A D | README-winrt.md | 192 "Direct3D App" (XAML support for SDL/WinRT is not yet ready for use). If you 417 Your app project should now be setup, and you should be ready to build your app.
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A D | README-ios.md | 53 3. Start a new project using the template. The project should be immediately ready for use with S…
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/ |
A D | README | 555 The ready-to-use ones are: 621 // Alternatively, one could use ready-made import functions like
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/AliOS-Things-master/components/osal_aos/ |
A D | README.md | 88 该调度策略下,每个任务优先级都维护了一个FIFO模式的就绪队列(ready queue),里面包含了当前所有可运行的任务列表,此列表中的任务都处于就绪状态,当处理器可用时,最高优先级的就绪队列的第一…
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/AliOS-Things-master/components/ble_host/bt_host/host/ |
A D | Kconfig | 70 opcode to indicate that they're ready to receive commands.
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/AliOS-Things-master/components/SDL2/src/image/external/jpeg-9b/ |
A D | README | 187 sample code is far from industrial-strength, but when you are ready to look
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/AliOS-Things-master/components/SDL2/src/video/cocoa/ |
A D | SDL_cocoawindow.m | 1295 white until the app is ready to draw. In practice on modern macOS, this 1316 white until the app is ready to draw. In practice on modern macOS, this
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