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Searched refs:render (Results 1 – 25 of 29) sorted by relevance

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/AliOS-Things-master/components/freetype/src/raster/
A Dftrend1.c32 ft_raster1_init( FT_Renderer render ) in ft_raster1_init() argument
37 render->clazz->raster_class->raster_reset( render->raster, in ft_raster1_init()
47 ft_raster1_set_mode( FT_Renderer render, in ft_raster1_set_mode() argument
52 return render->clazz->raster_class->raster_set_mode( render->raster, in ft_raster1_set_mode()
68 if ( slot->format != render->glyph_format ) in ft_raster1_transform()
87 ft_raster1_get_cbox( FT_Renderer render, in ft_raster1_get_cbox() argument
93 if ( slot->format == render->glyph_format ) in ft_raster1_get_cbox()
100 ft_raster1_render( FT_Renderer render, in ft_raster1_render() argument
116 if ( slot->format != render->glyph_format ) in ft_raster1_render()
188 memory = render->root.memory; in ft_raster1_render()
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/AliOS-Things-master/components/freetype/src/smooth/
A Dftsmooth.c32 ft_smooth_init( FT_Renderer render ) in ft_smooth_init() argument
37 render->clazz->raster_class->raster_reset( render->raster, in ft_smooth_init()
47 ft_smooth_set_mode( FT_Renderer render, in ft_smooth_set_mode() argument
52 return render->clazz->raster_class->raster_set_mode( render->raster, in ft_smooth_set_mode()
59 ft_smooth_transform( FT_Renderer render, in ft_smooth_transform() argument
67 if ( slot->format != render->glyph_format ) in ft_smooth_transform()
86 ft_smooth_get_cbox( FT_Renderer render, in ft_smooth_get_cbox() argument
92 if ( slot->format == render->glyph_format ) in ft_smooth_get_cbox()
113 FT_Memory memory = render->root.memory; in ft_smooth_render_generic()
288 error = render->raster_render( render->raster, &params ); in ft_smooth_render_generic()
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/AliOS-Things-master/components/SDL2/src/audio/wasapi/
A DSDL_wasapi.c291 while (RecoverWasapiIfLost(this) && this->hidden->render) { in WASAPI_GetDeviceBuf()
292 …if (!WasapiFailed(this, IAudioRenderClient_GetBuffer(this->hidden->render, this->spec.samples, &bu… in WASAPI_GetDeviceBuf()
304 if (this->hidden->render != NULL) { /* definitely activated? */ in WASAPI_PlayDevice()
306 … WasapiFailed(this, IAudioRenderClient_ReleaseBuffer(this->hidden->render, this->spec.samples, 0)); in WASAPI_PlayDevice()
432 if (this->hidden->render) { in ReleaseWasapiDevice()
433 IAudioRenderClient_Release(this->hidden->render); in ReleaseWasapiDevice()
434 this->hidden->render = NULL; in ReleaseWasapiDevice()
512 IAudioRenderClient *render = NULL; in WASAPI_PrepDevice() local
641 ret = IAudioClient_GetService(client, &SDL_IID_IAudioRenderClient, (void**) &render); in WASAPI_PrepDevice()
646 SDL_assert(render != NULL); in WASAPI_PrepDevice()
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A DSDL_wasapi.h45 IAudioRenderClient *render; member
/AliOS-Things-master/components/SDL2/
A DMakefile414 $(objects)/SDL_d3dmath.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/SDL_d3d…
417 $(objects)/SDL_render.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/SDL_rend…
420 $(objects)/SDL_yuv_sw.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/SDL_yuv_…
435 $(objects)/SDL_render_gl.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/openg…
438 $(objects)/SDL_shaders_gl.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/open…
450 $(objects)/SDL_render_psp.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/psp/…
456 $(objects)/SDL_blendline.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/softw…
462 $(objects)/SDL_drawline.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/softwa…
465 $(objects)/SDL_drawpoint.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/softw…
468 $(objects)/SDL_render_sw.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/softw…
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A DREADME.md195 │ ├── render
A DCMakeLists.txt379 set_option(RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS})
380 set_option(RENDER_METAL "Enable the Metal render driver" ${APPLE})
410 ${SDL2_SOURCE_DIR}/src/render/*.c
411 ${SDL2_SOURCE_DIR}/src/render/*/*.c
1776 file(GLOB RENDER_METAL_SOURCES ${SDL2_SOURCE_DIR}/src/render/metal/*.m)
A Dconfigure1585 --enable-render Enable the render subsystem [[default=yes]]
1666 --enable-render-metal enable the Metal render driver [[default=yes]]
1706 --enable-render-d3d enable the Direct3D render driver [[default=yes]]
/AliOS-Things-master/components/SDL2/docs/
A DREADME-porting.md42 src/render/*.c
43 src/render/software/*.c
A DREADME-raspberrypi.md101 will also render the CMA - Dynamic Memory Split functionality useless.
A DREADME-winrt.md90 choose to render content directly via Direct3D, using SDL to manage the
/AliOS-Things-master/components/SDL2/test/
A Dtestshape.c29 void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions) in render() function
180 render(renderer,pictures[current_picture].texture,texture_dimensions); in main()
A Dtestvulkan.c1023 static SDL_bool render(void) in render() function
1176 render(); in main()
/AliOS-Things-master/components/freetype/src/base/
A Dftglyph.c384 FT_Renderer render = FT_Lookup_Renderer( library, slot->format, 0 ); in FT_Get_Glyph() local
387 if ( render ) in FT_Get_Glyph()
388 clazz = &render->glyph_class; in FT_Get_Glyph()
A Dftobjs.c3913 FT_Renderer render = FT_RENDERER( module ); in ft_add_renderer() local
3917 render->clazz = clazz; in ft_add_renderer()
3918 render->glyph_format = clazz->glyph_format; in ft_add_renderer()
3924 error = clazz->raster_class->raster_new( memory, &render->raster ); in ft_add_renderer()
3928 render->raster_render = clazz->raster_class->raster_render; in ft_add_renderer()
3929 render->render = clazz->render_glyph; in ft_add_renderer()
3965 FT_Renderer render = FT_RENDERER( module ); in ft_remove_renderer() local
3969 if ( render->clazz->glyph_format == FT_GLYPH_FORMAT_OUTLINE && in ft_remove_renderer()
3970 render->raster ) in ft_remove_renderer()
3971 render->clazz->raster_class->raster_done( render->raster ); in ft_remove_renderer()
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/AliOS-Things-master/components/amp/main/
A DMakefile27 ../ui/render/include \
/AliOS-Things-master/components/amp/services/
A DMakefile51 ../ui/render/include \
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsvideo.h128 int render; member
/AliOS-Things-master/components/amp/engine/duktape_engine/
A DMakefile102 ../../ui/render/include \
/AliOS-Things-master/components/SDL2/src/render/metal/
A DSDL_render_metal.m106 * cache, and we have a separate list of caches for each render target pixel
109 * since we know what the RT pixel format is when we set the render target, and
188 …return SDL_SetError("Metal render target only supports Cocoa and UIKit video targets at the moment…
451 /* Our SetRenderTarget just signals that the next render operation should
452 * set up a new render pass. This is where that work happens. */
487 data.mtlcmdencoder.label = @"SDL metal renderer render target";
971 /* End encoding for the previous render target so we can set up a new
972 * render pass for this one. */
980 /* We don't begin a new render pass right away - we delay it until an actual
982 * which are only available when beginning a new render pass. */
/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitopenglview.m31 /* The renderbuffer and framebuffer used to render to this layer. */
/AliOS-Things-master/components/freetype/include/internal/
A Dftobjs.h697 FT_Renderer_RenderFunc render; member
/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/
A DREADME20 Note that some of the changes to the png_info structure render this
/AliOS-Things-master/components/SDL2/src/hidapi/
A DLICENSE-gpl3.txt66 patents cannot be used to render the program non-free.
/AliOS-Things-master/components/SDL2/src/gfx/Docs/
A Dhtml.doxyfile1211 # Enable the USE_MATHJAX option to render LaTeX formulas using MathJax

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