/AliOS-Things-master/components/freetype/src/raster/ |
A D | ftrend1.c | 32 ft_raster1_init( FT_Renderer render ) in ft_raster1_init() argument 37 render->clazz->raster_class->raster_reset( render->raster, in ft_raster1_init() 47 ft_raster1_set_mode( FT_Renderer render, in ft_raster1_set_mode() argument 52 return render->clazz->raster_class->raster_set_mode( render->raster, in ft_raster1_set_mode() 68 if ( slot->format != render->glyph_format ) in ft_raster1_transform() 87 ft_raster1_get_cbox( FT_Renderer render, in ft_raster1_get_cbox() argument 93 if ( slot->format == render->glyph_format ) in ft_raster1_get_cbox() 100 ft_raster1_render( FT_Renderer render, in ft_raster1_render() argument 116 if ( slot->format != render->glyph_format ) in ft_raster1_render() 188 memory = render->root.memory; in ft_raster1_render() [all …]
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/AliOS-Things-master/components/freetype/src/smooth/ |
A D | ftsmooth.c | 32 ft_smooth_init( FT_Renderer render ) in ft_smooth_init() argument 37 render->clazz->raster_class->raster_reset( render->raster, in ft_smooth_init() 47 ft_smooth_set_mode( FT_Renderer render, in ft_smooth_set_mode() argument 52 return render->clazz->raster_class->raster_set_mode( render->raster, in ft_smooth_set_mode() 59 ft_smooth_transform( FT_Renderer render, in ft_smooth_transform() argument 67 if ( slot->format != render->glyph_format ) in ft_smooth_transform() 86 ft_smooth_get_cbox( FT_Renderer render, in ft_smooth_get_cbox() argument 92 if ( slot->format == render->glyph_format ) in ft_smooth_get_cbox() 113 FT_Memory memory = render->root.memory; in ft_smooth_render_generic() 288 error = render->raster_render( render->raster, ¶ms ); in ft_smooth_render_generic() [all …]
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/AliOS-Things-master/components/SDL2/src/audio/wasapi/ |
A D | SDL_wasapi.c | 291 while (RecoverWasapiIfLost(this) && this->hidden->render) { in WASAPI_GetDeviceBuf() 292 …if (!WasapiFailed(this, IAudioRenderClient_GetBuffer(this->hidden->render, this->spec.samples, &bu… in WASAPI_GetDeviceBuf() 304 if (this->hidden->render != NULL) { /* definitely activated? */ in WASAPI_PlayDevice() 306 … WasapiFailed(this, IAudioRenderClient_ReleaseBuffer(this->hidden->render, this->spec.samples, 0)); in WASAPI_PlayDevice() 432 if (this->hidden->render) { in ReleaseWasapiDevice() 433 IAudioRenderClient_Release(this->hidden->render); in ReleaseWasapiDevice() 434 this->hidden->render = NULL; in ReleaseWasapiDevice() 512 IAudioRenderClient *render = NULL; in WASAPI_PrepDevice() local 641 ret = IAudioClient_GetService(client, &SDL_IID_IAudioRenderClient, (void**) &render); in WASAPI_PrepDevice() 646 SDL_assert(render != NULL); in WASAPI_PrepDevice() [all …]
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A D | SDL_wasapi.h | 45 IAudioRenderClient *render; member
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/AliOS-Things-master/components/SDL2/ |
A D | Makefile | 414 $(objects)/SDL_d3dmath.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/SDL_d3d… 417 $(objects)/SDL_render.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/SDL_rend… 420 $(objects)/SDL_yuv_sw.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/SDL_yuv_… 435 $(objects)/SDL_render_gl.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/openg… 438 $(objects)/SDL_shaders_gl.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/open… 450 $(objects)/SDL_render_psp.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/psp/… 456 $(objects)/SDL_blendline.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/softw… 462 $(objects)/SDL_drawline.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/softwa… 465 $(objects)/SDL_drawpoint.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/softw… 468 $(objects)/SDL_render_sw.lo: /workspace/atos_core_release/components/utilities/SDL/src/render/softw… [all …]
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A D | README.md | 195 │ ├── render
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A D | CMakeLists.txt | 379 set_option(RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS}) 380 set_option(RENDER_METAL "Enable the Metal render driver" ${APPLE}) 410 ${SDL2_SOURCE_DIR}/src/render/*.c 411 ${SDL2_SOURCE_DIR}/src/render/*/*.c 1776 file(GLOB RENDER_METAL_SOURCES ${SDL2_SOURCE_DIR}/src/render/metal/*.m)
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A D | configure | 1585 --enable-render Enable the render subsystem [[default=yes]] 1666 --enable-render-metal enable the Metal render driver [[default=yes]] 1706 --enable-render-d3d enable the Direct3D render driver [[default=yes]]
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/AliOS-Things-master/components/SDL2/docs/ |
A D | README-porting.md | 42 src/render/*.c 43 src/render/software/*.c
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A D | README-raspberrypi.md | 101 will also render the CMA - Dynamic Memory Split functionality useless.
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A D | README-winrt.md | 90 choose to render content directly via Direct3D, using SDL to manage the
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/AliOS-Things-master/components/SDL2/test/ |
A D | testshape.c | 29 void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions) in render() function 180 render(renderer,pictures[current_picture].texture,texture_dimensions); in main()
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A D | testvulkan.c | 1023 static SDL_bool render(void) in render() function 1176 render(); in main()
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/AliOS-Things-master/components/freetype/src/base/ |
A D | ftglyph.c | 384 FT_Renderer render = FT_Lookup_Renderer( library, slot->format, 0 ); in FT_Get_Glyph() local 387 if ( render ) in FT_Get_Glyph() 388 clazz = &render->glyph_class; in FT_Get_Glyph()
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A D | ftobjs.c | 3913 FT_Renderer render = FT_RENDERER( module ); in ft_add_renderer() local 3917 render->clazz = clazz; in ft_add_renderer() 3918 render->glyph_format = clazz->glyph_format; in ft_add_renderer() 3924 error = clazz->raster_class->raster_new( memory, &render->raster ); in ft_add_renderer() 3928 render->raster_render = clazz->raster_class->raster_render; in ft_add_renderer() 3929 render->render = clazz->render_glyph; in ft_add_renderer() 3965 FT_Renderer render = FT_RENDERER( module ); in ft_remove_renderer() local 3969 if ( render->clazz->glyph_format == FT_GLYPH_FORMAT_OUTLINE && in ft_remove_renderer() 3970 render->raster ) in ft_remove_renderer() 3971 render->clazz->raster_class->raster_done( render->raster ); in ft_remove_renderer() [all …]
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/AliOS-Things-master/components/amp/main/ |
A D | Makefile | 27 ../ui/render/include \
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/AliOS-Things-master/components/amp/services/ |
A D | Makefile | 51 ../ui/render/include \
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsvideo.h | 128 int render; member
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/AliOS-Things-master/components/amp/engine/duktape_engine/ |
A D | Makefile | 102 ../../ui/render/include \
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/AliOS-Things-master/components/SDL2/src/render/metal/ |
A D | SDL_render_metal.m | 106 * cache, and we have a separate list of caches for each render target pixel 109 * since we know what the RT pixel format is when we set the render target, and 188 …return SDL_SetError("Metal render target only supports Cocoa and UIKit video targets at the moment… 451 /* Our SetRenderTarget just signals that the next render operation should 452 * set up a new render pass. This is where that work happens. */ 487 data.mtlcmdencoder.label = @"SDL metal renderer render target"; 971 /* End encoding for the previous render target so we can set up a new 972 * render pass for this one. */ 980 /* We don't begin a new render pass right away - we delay it until an actual 982 * which are only available when beginning a new render pass. */
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/AliOS-Things-master/components/SDL2/src/video/uikit/ |
A D | SDL_uikitopenglview.m | 31 /* The renderbuffer and framebuffer used to render to this layer. */
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/AliOS-Things-master/components/freetype/include/internal/ |
A D | ftobjs.h | 697 FT_Renderer_RenderFunc render; member
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/ |
A D | README | 20 Note that some of the changes to the png_info structure render this
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/AliOS-Things-master/components/SDL2/src/hidapi/ |
A D | LICENSE-gpl3.txt | 66 patents cannot be used to render the program non-free.
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/AliOS-Things-master/components/SDL2/src/gfx/Docs/ |
A D | html.doxyfile | 1211 # Enable the USE_MATHJAX option to render LaTeX formulas using MathJax
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