Searched refs:renderdata (Results 1 – 5 of 5) sorted by relevance
/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_render_gl.c | 444 const GLenum textype = renderdata->textype; in GL_CreateTexture() 499 renderdata->glGenTextures(1, &data->texture); in GL_CreateTexture() 529 renderdata->glEnable(textype); in GL_CreateTexture() 576 renderdata->glDisable(textype); in GL_CreateTexture() 639 const GLenum textype = renderdata->textype; in GL_UpdateTexture() 703 const GLenum textype = renderdata->textype; in GL_UpdateTextureYUV() 764 const GLenum textype = renderdata->textype; in GL_SetTextureScaleMode() 1434 if (renderdata->drawstate.texture == texture) { in GL_DestroyTexture() 1435 renderdata->drawstate.texture = NULL; in GL_DestroyTexture() 1437 if (renderdata->drawstate.target == texture) { in GL_DestroyTexture() [all …]
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/AliOS-Things-master/components/SDL2/src/render/opengles/ |
A D | SDL_render_gles.c | 367 renderdata->glGetError(); in GLES_CreateTexture() 368 renderdata->glEnable(GL_TEXTURE_2D); in GLES_CreateTexture() 370 result = renderdata->glGetError(); in GLES_CreateTexture() 394 renderdata->glDisable(GL_TEXTURE_2D); in GLES_CreateTexture() 395 renderdata->drawstate.texture = texture; in GLES_CreateTexture() 398 result = renderdata->glGetError(); in GLES_CreateTexture() 444 renderdata->glGetError(); in GLES_UpdateTexture() 445 renderdata->glEnable(data->type); in GLES_UpdateTexture() 448 renderdata->glTexSubImage2D(data->type, in GLES_UpdateTexture() 457 renderdata->glDisable(data->type); in GLES_UpdateTexture() [all …]
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/AliOS-Things-master/components/SDL2/src/render/opengles2/ |
A D | SDL_render_gles2.c | 1481 renderdata->glGenTextures(1, &data->texture_v); in GLES2_CreateTexture() 1485 renderdata->glActiveTexture(GL_TEXTURE2); in GLES2_CreateTexture() 1493 renderdata->glGenTextures(1, &data->texture_u); in GLES2_CreateTexture() 1497 renderdata->glActiveTexture(GL_TEXTURE1); in GLES2_CreateTexture() 1512 renderdata->glActiveTexture(GL_TEXTURE1); in GLES2_CreateTexture() 1524 renderdata->glGenTextures(1, &data->texture); in GLES2_CreateTexture() 1529 renderdata->glActiveTexture(GL_TEXTURE0); in GLES2_CreateTexture() 1754 renderdata->glActiveTexture(GL_TEXTURE2); in GLES2_SetTextureScaleMode() 1759 renderdata->glActiveTexture(GL_TEXTURE1); in GLES2_SetTextureScaleMode() 1764 renderdata->glActiveTexture(GL_TEXTURE1); in GLES2_SetTextureScaleMode() [all …]
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/AliOS-Things-master/components/SDL2/src/render/direct3d/ |
A D | SDL_render_d3d.c | 1529 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; in D3D_DestroyTexture() local 1532 if (renderdata->drawstate.texture == texture) { in D3D_DestroyTexture() 1533 renderdata->drawstate.texture = NULL; in D3D_DestroyTexture() 1534 renderdata->drawstate.shader = NULL; in D3D_DestroyTexture() 1535 IDirect3DDevice9_SetPixelShader(renderdata->device, NULL); in D3D_DestroyTexture() 1536 IDirect3DDevice9_SetTexture(renderdata->device, 0, NULL); in D3D_DestroyTexture() 1538 IDirect3DDevice9_SetTexture(renderdata->device, 1, NULL); in D3D_DestroyTexture() 1539 IDirect3DDevice9_SetTexture(renderdata->device, 2, NULL); in D3D_DestroyTexture()
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/AliOS-Things-master/components/SDL2/src/render/psp/ |
A D | SDL_render_psp.c | 890 PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata; in PSP_DestroyTexture() local 893 if (renderdata == 0) in PSP_DestroyTexture()
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