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Searched refs:rotateSurface90Degrees (Results 1 – 4 of 4) sorted by relevance

/AliOS-Things-master/components/SDL2/src/gfx/
A DSDL_rotozoom.h116 SDL_ROTOZOOM_SCOPE SDL_Surface* rotateSurface90Degrees(SDL_Surface* src, int numClockwiseTurns);
A DSDL_rotozoom.c814 SDL_Surface* rotateSurface90Degrees(SDL_Surface* src, int numClockwiseTurns) in rotateSurface90Degrees() function
A DSDL_gfxPrimitives.c6049 rotatedCharacter = rotateSurface90Degrees(gfxPrimitivesFont[ci], charRotation); in characterColor()
/AliOS-Things-master/components/SDL2/src/gfx/Test/
A DTestRotozoom.c290 if ((rotozoom_picture=rotateSurface90Degrees(picture, numClockwiseTurns))!=NULL) { in RotatePicture90Degrees()

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