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Searched refs:rotation (Results 1 – 22 of 22) sorted by relevance

/AliOS-Things-master/components/SDL2/src/gfx/Test/
A DTestFonts.c169 int i, rotation; in Draw() local
179 rotation = 0; in Draw()
180 gfxPrimitivesSetFontRotation(rotation); in Draw()
184 … %ix%i, file '%s', %i bytes, rotation %i\n",fontw[i], fonth[i], fontfile[i],fontsize[i], rotation); in Draw()
209 rotation = 2; in Draw()
210 gfxPrimitivesSetFontRotation(rotation); in Draw()
214 … %ix%i, file '%s', %i bytes, rotation %i\n",fontw[i], fonth[i], fontfile[i],fontsize[i], rotation); in Draw()
238 rotation = 1; in Draw()
239 gfxPrimitivesSetFontRotation(rotation); in Draw()
268 rotation = 3; in Draw()
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/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/tools/
A Dtiff2ps.c722 switch (rotation) in get_subimage_count()
862 switch (rotation) in exportMaskedImage()
962 switch (rotation) in exportMaskedImage()
992 switch (rotation) in psRotateImage()
1019 switch (rotation) in psScaleImage()
1046 switch (rotation) in psScaleImage()
1088 switch (rotation) in psPageSize()
1288 *rotation = 90; in psStart()
1434 switch (rotation) in get_viewport()
1466 switch (rotation) in get_viewport()
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A Dtiffcrop.c5050 cps->rotation = (uint16)0; in initCropMasks()
6241 uint16 mirror, rotation; in correct_orientation() local
6265 rotation = (uint16) 90; in correct_orientation()
6268 rotation = (uint16) 180; in correct_orientation()
6271 rotation = (uint16) 270; in correct_orientation()
8053 switch (rotation) in rotateContigSamples8bits()
8129 switch (rotation) in rotateContigSamples16bits()
8213 switch (rotation) in rotateContigSamples24bits()
8313 switch (rotation) in rotateContigSamples32bits()
8408 switch (rotation) in rotateImage()
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/AliOS-Things-master/components/SDL2/
A DTODO.txt6 4874 - Do we want screen rotation? At what level?
/AliOS-Things-master/components/py_engine/framework/
A Dst7789py.py181 cs=None, backlight=None, xstart=-1, ystart=-1, rotation=0): argument
199 self._rotation = rotation % 4
209 self.rotation(self._rotation)
296 def rotation(self, rotation): member in ST7789
308 rotation %= 4
309 self._rotation = rotation
310 madctl = ROTATIONS[rotation]
323 self.width, self.height, self.xstart, self.ystart = table[rotation]
/AliOS-Things-master/components/drivers/external_device/st7789/include/
A Dst7789.h87 void st7789_set_rotation(st7789_dev_t st7789_dev, uint16_t rotation);
/AliOS-Things-master/components/drivers/external_device/ili9341/include/
A Dili9341.h114 void ili9341_set_rotation(ili9341_dev_t ili9341_dev, uint16_t rotation);
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c145 DXGI_MODE_ROTATION rotation; member
269 data->rotation = DXGI_MODE_ROTATION_UNSPECIFIED; in D3D11_ReleaseAll()
669 D3D11_IsDisplayRotated90Degrees(DXGI_MODE_ROTATION rotation) in D3D11_IsDisplayRotated90Degrees() argument
671 switch (rotation) { in D3D11_IsDisplayRotated90Degrees()
687 return data->rotation; in D3D11_GetRotationForCurrentRenderTarget()
695 switch (rotation) { in D3D11_GetViewportAlignedD3DRect()
892 data->rotation = D3D11_GetCurrentRotation(); in D3D11_CreateWindowSizeDependentResources()
894 if (D3D11_IsDisplayRotated90Degrees(data->rotation)) { in D3D11_CreateWindowSizeDependentResources()
1933 switch (rotation) { in D3D11_UpdateViewport()
1972 swapDimensions = D3D11_IsDisplayRotated90Degrees(rotation); in D3D11_UpdateViewport()
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/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11modes.c272 Rotation rotation = 0; in SetXRandRModeInfo() local
276 rotation = crtcinfo->rotation; in SetXRandRModeInfo()
280 if (rotation & (XRANDR_ROTATION_LEFT|XRANDR_ROTATION_RIGHT)) { in SetXRandRModeInfo()
1002 crtc->x, crtc->y, modedata->xrandr_mode, crtc->rotation, in X11_SetDisplayMode()
A DSDL_x11sym.h287 …gCurrentConfiguration,(XRRScreenConfiguration *config,Rotation *rotation),(config,rotation),return)
291 …g,Drawable draw,int size_index,Rotation rotation,short rate,Time timestamp),(dpy,config,draw,size_…
302 …, int y, RRMode mode, Rotation rotation, RROutput *outputs, int noutputs),(dpy,resources,crtc,time…
/AliOS-Things-master/components/drivers/external_device/st7789/src/
A Dst7789.c305 void st7789_set_rotation(st7789_dev_t st7789_dev, uint16_t rotation) in st7789_set_rotation() argument
308 switch (rotation) { in st7789_set_rotation()
/AliOS-Things-master/components/drivers/external_device/ili9341/src/
A Dili9341.c316 void ili9341_set_rotation(ili9341_dev_t ili9341_dev, uint16_t rotation) in ili9341_set_rotation() argument
319 switch (rotation) { in ili9341_set_rotation()
/AliOS-Things-master/components/SDL2/src/gfx/
A DChangeLog63 * Added font rotation support and updated TestFonts sample
91 tests which include flipping, included negative rotation
A DSDL_gfxPrimitives.h235 SDL_GFXPRIMITIVES_SCOPE void gfxPrimitivesSetFontRotation(Uint32 rotation);
A DSDL_gfxPrimitives.c5861 void gfxPrimitivesSetFontRotation(Uint32 rotation) in gfxPrimitivesSetFontRotation() argument
5865 rotation = rotation & 3; in gfxPrimitivesSetFontRotation()
5866 if (charRotation != rotation) in gfxPrimitivesSetFontRotation()
5869 charRotation = rotation; in gfxPrimitivesSetFontRotation()
/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitview.m143 /* The root view controller handles rotation and the status bar.
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c1420 const float rotation = transvert->z; in D3D_RunCommandQueue() local
1421 …const Float4X4 d3dmatrix = MatrixMultiply(MatrixRotationZ(rotation), MatrixTranslation(translatex,… in D3D_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/image/external/jpeg-9b/
A Dchange.log222 jpegtran has new features for lossless image transformations (rotation
A Dusage.txt487 from landscape to portrait format by rotation. For EXIF files and JPEG files
557 to do a perfect rotation if available or an approximated one if not.
/AliOS-Things-master/components/SDL2/src/render/metal/
A DSDL_render_metal.m1146 // rotation
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/
A DChangeLog1068 68eebcb0 remove a TODO about rotation
/AliOS-Things-master/components/SDL2/src/image/external/tiff-4.0.9/
A DChangeLog2176 rotation angle was set by the auto rotate check, it was retained

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