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/AliOS-Things-master/components/SDL2/src/joystick/hidapi/
A DSDL_hidapi_ps4.c101 SDL_bool rumble_supported; member
282 … ctx->rumble_supported = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, SDL_FALSE); in HIDAPI_DriverPS4_OpenJoystick()
284 ctx->rumble_supported = SDL_TRUE; in HIDAPI_DriverPS4_OpenJoystick()
310 if (!ctx->rumble_supported) { in HIDAPI_DriverPS4_RumbleJoystick()

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