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Searched refs:s_bWindowsDeviceChanged (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/joystick/windows/
A DSDL_windowsjoystick.c71 static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE; variable
129 s_bWindowsDeviceChanged = SDL_TRUE; in SDL_PrivateJoystickDetectProc()
205 while (lastret > 0 && s_bWindowsDeviceChanged == SDL_FALSE) { in SDL_WaitForDeviceNotification()
260 if (s_bWindowsDeviceChanged || bXInputChanged) { in SDL_JoystickThread()
263 s_bWindowsDeviceChanged = SDL_FALSE; in SDL_JoystickThread()

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